Phantom

//Reviews

'Phantom': Close Quarters and Cloaking Devices | 28 Feb 2013 // 10:05 PM

The claustrophobic look of the Soviet submarine's interior turns out to be Phantom's most interesting element, visually or otherwise.

//Mixed media
//Blogs

Anticipation and Expectation in Game Marketing: The Art of “Anti-Hype”

// Moving Pixels

"Watch the trailer for No Man's Sky and then for Frostpunk. There is a clear difference in the kind of expectations each creates in its audience.

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