Pokémon
//Blogs

Permadeath Pokémon and Flexible Systems | 30 Jan 2013 // 10:00 PM

Those willing to take the "Nuzlocke Challenge" may find a difficult yet enriching experience that teaches them as much about pokémon training as it does about system design.

//Mixed media
//Blogs

Measuring Success: The Unsatisfying Notion of "Good Endings" and "Bad Endings"

// Moving Pixels

"Sometimes stories need to end badly in order to be really good.

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