Pokémon
//Blogs

Permadeath Pokémon and Flexible Systems | 30 Jan 2013 // 10:00 PM

Those willing to take the "Nuzlocke Challenge" may find a difficult yet enriching experience that teaches them as much about pokémon training as it does about system design.

//Mixed media
//Blogs

The Thoughtful Absurdity of 'Spaceplan'

// Moving Pixels

"Spaceplan is a goofy game that still manages to pack a potent emotional punch.

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