Prince of Persia: Sands of Time

Remembering Fun: A Look Back at 'Prince of Persia: Sands of Time' | 10 Sep 2012 // 11:00 PM

If games are to be taken seriously, they can't be making serious things "fun." However, infusing darker, edgier, and more serious elements into contemporary design philosophy should still not come at the expense of fun. Fun should not be allowed to become obsolete.

//Mixed media

Tricks or Treats? Ten Halloween Blu-rays That May Disrupt Your Life

// Short Ends and Leader

"The best of this stuff'll kill you.

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