Remember Me
//Reviews

'Remember Me': Come for the Combat, Check Out for the "Subtle" Profundity of the Amnesiac | 27 Jun 2013 // 10:30 PM

I really like the core combat mechanics of the game. I just wish they were featured in a context that seemed less stupid and more thoughtful about the ideas that it wants to grapple with.

//Mixed media
//Blogs

'Knee Deep' Has a Great Setting That Ruins the Game

// Moving Pixels

"Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.

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