Remember Me
//Reviews

'Remember Me': Come for the Combat, Check Out for the "Subtle" Profundity of the Amnesiac | 27 Jun 2013 // 10:30 PM

I really like the core combat mechanics of the game. I just wish they were featured in a context that seemed less stupid and more thoughtful about the ideas that it wants to grapple with.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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