rhacp | 19 Sep 2007 // 5:00 PM

The fact that a game like rhacp feels as fun as it does might speak to a lowering of gamer standards, spurred by a glut of casual games and collections.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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