Smith
//Reviews

Smith | 18 Sep 2006 // 9:47 PM

Faces are hard to read in Smith. Sometimes, this inscrutability is obvious, even exaggerated.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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