Still Life
//Reviews

Still Life | 31 Dec 1994 // 7:03 PM

In some way the developers of Still Life have a great deal in common with the ivory masked ripper that is the game's villain.

//Mixed media
//Blogs

Measuring Success: The Unsatisfying Notion of "Good Endings" and "Bad Endings"

// Moving Pixels

"Sometimes stories need to end badly in order to be really good.

READ the article