Super Smash Bros. Brawl

Accepting the Absurd via Super Smash Bros. Brawl | 16 Apr 2008 // 5:00 PM

While video games will always adopt varying levels of verisimilitude, the Wii presents a novel challenge to the conventional consciousness, and that is an attack on realism.


Super Smash Bros. Brawl | 22 May 2008 // 4:00 PM

Even though many of the core game mechanics have not changed a jot from Melee, it's still almost impossible to return to the older game after seeing what the newer stages were capable of.

//Mixed media

The Hills Are Alive, But Nobody Else Is in 'The Happiness of the Katakuris'

// Short Ends and Leader

"Happiness of the Katakuris is one of Takashi Miike's oddest movies, and that's saying something.

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