Tuesday, April 26 2005
This is exactly the kind of Zelda game Nintendo should be making for the GameBoy Advance.
Tuesday, November 11 2014
For a series in which the plots are loosely linked at best and can vary wildly in mood and tone, the music in the series is a great way to create continuity between games and make the player feel like they are playing a Zelda game and no other game.
Wednesday, January 11 2012
Skyward Sword's design raises a simple, yet important question: Who did Nintendo think was going to be playing this game? I don't have the answer, and I don't think Nintendo does either.