Wednesday, October 10 2012
Modelled after the introversion of the comics on which it’s based, The Walking Dead tries to deal more with exploring the human condition rather than bathing in the fantasy of a zombie apocalypse.
Monday, March 31 2014
Clementine is an 11-year-old girl in an incredibly hostile world, and often her only tool to aid in her survival is language. Escaping danger, saving lives, condemning others are all based on the careful application of words.
Tuesday, December 16 2014
The first season of Telltale's The Walking Dead earned widespread critical praise, mainstream public appreciation, and a bevy of game of the year awards in 2012. Two years later, The Walking Dead Season Two has received a somewhat more muted reception.
Monday, November 24 2014
This week we each discuss the Clementine that we have decided will resolve this season of The Walking Dead.
Thursday, September 18 2014
The types of decisions I made at the end of season two were heartfelt ones, but they’re not practical and they’re not the kinds of decisions that keep people alive.
Monday, August 4 2014
This week we discuss "In Harm's Way," the middle episode of The Walking Dead game.
Friday, June 27 2014
Episode four of The Wolf Among Us feels mostly unnecessary. Maybe this is a sign that Telltale should mix up their episodic structure some more.