Wednesday, October 10 2012
Modelled after the introversion of the comics on which it’s based, The Walking Dead tries to deal more with exploring the human condition rather than bathing in the fantasy of a zombie apocalypse.
Monday, March 31 2014
Clementine is an 11-year-old girl in an incredibly hostile world, and often her only tool to aid in her survival is language. Escaping danger, saving lives, condemning others are all based on the careful application of words.
Monday, August 4 2014
This week we discuss "In Harm's Way," the middle episode of The Walking Dead game.
Friday, June 27 2014
Episode four of The Wolf Among Us feels mostly unnecessary. Maybe this is a sign that Telltale should mix up their episodic structure some more.
Tuesday, June 17 2014
Despite how it may look on the surface, The Wolf Among Us doesn't follow standard approach to morality in games exactly, but instead builds on the idea of options not being built on a binary system at all.
Thursday, June 5 2014
These blasted landscapes between civilization and chaos reveal how vacuous normative roles can be.
Monday, April 28 2014
This week we consider the position that this season of The Walking Dead puts us in as we step into the shoes of a most vulnerable survivor, a child.