This is a Cry for Help
//Reviews

This is a Cry for Help | 11 Jan 2009 // 3:00 PM

Edmund McMillen's collection shows the slow shift from just making games with an artistic edge, through the indie scene, and to the subsequent art games that are starting to become popular now.

//Mixed media
//Blogs

'Knee Deep' Has a Great Setting That Ruins the Game

// Moving Pixels

"Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.

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