This is a Cry for Help
//Reviews

This is a Cry for Help | 11 Jan 2009 // 3:00 PM

Edmund McMillen's collection shows the slow shift from just making games with an artistic edge, through the indie scene, and to the subsequent art games that are starting to become popular now.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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