Tomb Raider

Tomb Raider (2001) | 31 Dec 1994 // 6:03 PM

All this symbolism would be quite impressive, actually, if 'Tomb Raider' ever gave the slightest impression it knew where it was going with it or was eventually planning to use these symbols to say something coherent.

Tomb Raider (2001) | 31 Dec 1994 // 6:03 PM

This spectacular image of androgynous, self-stimulating sexual excess speaks directly to the wonder and threat of Lara Croft, so adept at masculine and feminine wiles, and every wile in between.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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