Xenoblade Chronicles
//Reviews

Xenoblade Chronicles | 13 May 2012 // 10:00 PM

There’s a lot of stuff you can ignore in Xenoblade Chronicles and a lot that you probably should ignore, but there’s even more worth embracing.

//Mixed media
//Blogs

Best of the Moving Pixels Podcast: Storytelling in War Games

// Moving Pixels

"Conflict is necessary for storytelling, and video games have often used one of the most overt representations of conflict possible to tell their tales, the battlefield.

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