Zeit²
//Reviews

'Zeit²': The Shoot-'Em-Up for Time Lords | 10 Feb 2011 // 4:00 PM

There is no room for contemplation in Zeit². You are forced to think quickly at all times, even while in reverse.

//Mixed media
//Blogs

Measuring Success: The Unsatisfying Notion of "Good Endings" and "Bad Endings"

// Moving Pixels

"Sometimes stories need to end badly in order to be really good.

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