Wednesday, Dec 9, 2009
by PopMatters Staff
by Troy S. Goodfellow
Crispy Gamer (11 December 2009)

“With games now firmly entrenched in the culture, new business opportunities have cropped up. From sites devoted to a generation of parents uncertain of where to go for advice to a blog that tracks the gaming adventures of a senior citizen, there is clearly a market ready to accept that games are nothing to be afraid of. But there are still substantial parts of the population unversed in games.”


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Authenticity Issues and the New Intimacies

// Marginal Utility

"The social-media companies have largely succeeded in persuading users of their platforms' neutrality. What we fail to see is that these new identities are no less contingent and dictated to us then the ones circumscribed by tradition; only now the constraints are imposed by for-profit companies in explicit service of gain.

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