Call for Feature Essays About Any Aspect of Popular Culture, Present or Past

Bookmark and Share
Text:AAA
Wednesday, Feb 17, 2010
by PopMatters Staff
by Clay Risen
The Atlantic (March 2010)

“The consortium is just one part of a growing movement uniting academics, librarians, developers, and players around game preservation. The Video Game Archive at the University of Texas collects memos, beta versions, and other paraphernalia documenting the game-making process. Stanford, Michigan, and Berlin’s Computer Game Museum have amassed thousands of old games and consoles. And thousands of private collectors post source code online for so-called abandonware—games that no longer are published or supported by the companies that created them.”


Latest in Digital & Gaming

Inside the World of Modern Professional Gaming
— Tom Cheshire (Wired, 4 July 2011)
30 New Music Apps for iPhone, Android and iPad
— Stuart Dredge (The Guardian, 12 April 2011)
The Guardian's Guide to the Culture of 2010
— The Guardian (The Guardian, December 2010)
The Year in Video Games
— Slate (Slate, December 2010)
How Much Does Interactivity Belong in Entertainment?
— Leonard Pierce (A.V. Club, 10 November 2010)
Learning by Playing: Video Games in the Classroom
— Sara Corbett (The New York Times Magazine, 15 September 2010)
Are Video Games a Massive Waste of Time?
— Farhad Manjoo (Slate, 10 June 2010)
Virtual Worlds, Real Money: Can Social Games Solve Music’s Woes?
— Eliot Van Buskirk (Wired, 12 April 2010)
War Games (slideshow)
— P.W. Singer (Foreign Policy, 22 February 2010)
Pac Rat: The Fight to Preserve Old Video Games
— Clay Risen (The Atlantic, March 2010)
Comments
Now on PopMatters
PM Picks
Announcements

© 1999-2014 PopMatters.com. All rights reserved.
PopMatters.com™ and PopMatters™ are trademarks
of PopMatters Media, Inc.

PopMatters is wholly independently owned and operated.