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Leaders Shouldn't be Mute
Silent protagonists will always be awkward in video games, but there’s one easy way to avoid a lot of that awkwardness. Don’t make them a leader. [24.Apr.15]
'Bloodborne' and Firewalking: Play As Social Ritual
Playing Bloodborne is like willingly partaking in a rite of passage, an individualized ritual imbued with social meaning. [23.Apr.15]
Ever Expanding Rather than Moving Forward: The Narrative Experiment of 'The Charnel House'
The Charnel House is a fascinating narrative experiment in video game storytelling, attempting to tell a story not by moving from point A to point B, but by starting at the center of a story and moving outwards. [22.Apr.15]
Dreamfall Chapters, Book Two: Rebels
Dreamfall Chapters is about power and its abuse. [21.Apr.15]
Final Fantasy Type-0 HD
Unfortunately, the chief interest of Final Fantasy Type-0 HD is not the game itself, but the demo for Final Fantasy XV that it comes bundled with. [20.Apr.15]
Reviews
Dreamfall Chapters is about power and its abuse. [21.Apr.15]
Unfortunately, the chief interest of Final Fantasy Type-0 HD is not the game itself, but the demo for Final Fantasy XV that it comes bundled with. [20.Apr.15]
Yeah, the manic murder fantasy playground of Borderlands gets more subtle moments of humanity than the grand tragedy of Telltale's catalog, The Walking Dead. [06.Apr.15]
Morningstar plays like a Star Trek episode that forgot to add in a moral message about the nature of humanity at the end. [27.Mar.15]
Disorder doesn't know how to balance its gameplay with its story or its art with its gameplay. It's a game whose individual pieces work well on their own, but when mixed together, they only break what was in the beginning a pretty fun game. [23.Mar.15]
Game of Thrones is giving us something different in the adventure game genre. We are finally engaging with intrigue. [09.Mar.15]
The Guilt and the Shadow is more of a tone poem than a puzzle game. [02.Mar.15]
News
By Todd Martens
Want to play with lightsabers? Those are here. Want to shoot a blaster like Han Solo? You can do that. Want to pilot an X-Wing? Of course that’s a possibility. [21.Apr.15]
From The Blogs
Columns
Moving Pixels
Shadow of the Colossus begins as a game about a hero rescuing a princess, but by the end, there are no heroes and there are no princesses. [31.Mar.15]
Moving Pixels
Valiant Hearts challenges the barbaric connotations of the appellation “the dogs of war” by making a dog, the only creature blind to the “essential” identity markers of nationalism and language, the hero. [16.Mar.15]
Jazz Today
Two unique jazz phenoms of the Reagan '80s -- tapping guitarist Stanley Jordan and falsetto scatting legend Bobby "Don't Worry, Be Happy" McFerrin -- are back. [11.Mar.15]
Features
By Ciarán Ó Muirthile
Every generation has attempted to preserve the most important pieces of its art. It should be just the same with computer games, but often it is not. [09.Apr.15]
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