//Reviews
//Features
In Episodic Games, Space Should Matter More Than Time

In Episodic Games, Space Should Matter More Than Time

By G. Christopher Williams

23 Jun 2016 // 2:30 AM

The most successful episodic games have mimicked television episodes. What could a purely game-like "episode" look like, though?...

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'Undertale' and Immanuel Kant: Ethics in Video Games

By Kat Smalley

2 Jun 2016 // 9:15 AM

Undertale invokes (consciously or not) the ethics of Immanuel Kant, and in doing so, it ushers in a new era of video games as art....

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//News

Big Changes and Much Consolation at E3>

Now in its second decade, the Electronic Entertainment Expo endures as part industry trade show and part party, all designed to hype the latest in video games....

'Zelda' Can Still Keep Things Wild>

TV Inside a Video Game: Xbox One's 'Quantum Break' Shows That Mixing Mediums Can Work>

'Severed's' One-Armed Warrior and Her Quest for Home Are Made for a Mobile Gaming Age>

//Mixed media
//Blogs

'Doom' Is Not a Title, It's a Name

// Moving Pixels

""Doom" is no longer a generic video game title. It's a name, a job description, and a promise.

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