Why the Arcade Matters

Why the Arcade Matters

By G. Christopher Williams

20 Aug 2015 // 2:30 AM

The arcade snatched video games from the rarefied spaces of industry and academia, making playing video games into a truly populist pastime....

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Lovecraft Was Wrong: Knowledge Is Power in 'Bloodborne'

By Nick Dinicola

27 Jul 2015 // 3:00 AM

Bloodborne is not about the horror of knowledge, but the horror of unfettered knowledge. ...

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'Super Mario' Looms Large in the Game World 30 Years Later>

Three decades on, the character drawn up by game design master Shigeru Miyamoto is still immediately identifiable. And his games regularly sell in the multiple millions. What’s the secret?...

'Assassin's Creed' Film Won't Save Game-to-Movie Adaptations, and That’s Fine>

'Mad Max' Is More 'American Pickers' Than Apocalyptic Film Series Adaptation>

Players Have Every Right to Be Unhappy With 'Star Citizen' Progress>

//Mixed media

Indie Horror Month 2015: 'Dark Echo'

// Moving Pixels

"Dark Echo drops you into a pitch back maze and then renders your core tools of navigation into something quite life threatening.

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