Recent News

29 Mar 2016 // 8:53 AM

The Future of Video Games Appears to Be Going Mobile

Recent game data hints that the most diverse playing audience lives on mobile. Or at least the game-playing audience that is no longer traditionally male.

READ more

21 Mar 2016 // 9:28 AM

Virtual Reality Shifts Into Greater Focus

Virtual reality is something of a great unknown, and that’s what has developers excited.

READ more
A Character Called Yarny Helps Tie Together Memories and Personal Connections in ‘Unravel’

Unravel is about memories, the small moments that have been forgotten but shouldn’t be.

READ more
Women now outnumber men in USC’s video game design program, heralding big industry changes

In video games, an arena of pop-culture that’s long been characterized as a boys’ club, the news that women now outnumber men in the University of Southern California’s graduate video game design program feels revolutionary. And it very well may be.

READ more
Why ‘Oxenfree’ May Just Be the First Must-Play Game of 2016

Oxenfree mixes its terror with plenty of playfulness, creating a game in which wonder and ambiguity rather than pure frights and boos are a priority.

READ more
‘WWE 2K16’ Requires Too Much Excellence in Execution to Have a Good Time

WWE 2K16 is far, far too complicated to just pick up and play. I understand why. Wrestling is not like other sports. There’s a sadistic creativity surrounding it.

READ more
‘Friday the 13th’ Game Well on Its Way to Ruling Next Year’s Halloween

A determined group of developers has nearly funded a project to bring horror movie franchise Friday the 13th to the multiplayer gaming realm.

READ more

23 Oct 2015 // 9:15 AM

IndieCade 2015: New Games Get All Touchy-Feely

Kissing. Sex. Breakups. Games today are getting emotional — and sometimes even sexy.

READ more
‘Super Mario’ Looms Large in the Game World 30 Years Later

Three decades on, the character drawn up by game design master Shigeru Miyamoto is still immediately identifiable. And his games regularly sell in the multiple millions. What’s the secret?

READ more
‘Assassin’s Creed’ Film Won’t Save Game-to-Movie Adaptations, and That’s Fine

For the most part, gaming culture is simply popular culture. There’s no hierarchy for entertainment.

READ more
More Recent Articles
//Mixed media
//Blogs

The Moving Pixels Podcast Looks at the Scenic Vistas and Human Drama of 'Firewatch'

// Moving Pixels

"This week we consider the beautiful world that Campo Santo has built for us to explore and the way that the game explores human relationships through its protagonist's own explorations within that world.

READ the article