Tuesday, October 11 2011
Space and System in Culver City: A Visit to IndieCade
Beset by sculptures of alien invaders and rampaging teenage zombies, IndieCade manages to be a place of community all but forgotten in mainstream electronic gaming.
Monday, January 12 2009
This is a Cry for Help
Edmund McMillen's collection shows the slow shift from just making games with an artistic edge, through the indie scene, and to the subsequent art games that are starting to become popular now.
Monday, August 18 2008
Randy Balma: Municipal Abortionist
The concept of video game design and architecture has been expressed by several academics and yet within it there doesn't seem to be much room for Randy Balma: Municipal Abortionist.
Thursday, April 17 2008
Navigating the Sell Out: Jason Rohrer’s “Idealism”
Jason Rohrer's at it again, with a fascinating little game that has a lot more to say than its primitive layout would imply.

































