Thursday, September 22 2011
Hitting Close to Home: Relating to Catherine’s “Family Values”
What's worse than enduring Catherine's selfish, unlikeable characters? The fact that I found myself relating to them.
Monday, September 19 2011
Shin Megami Tensei: Devil Survivor Overclocked
Devil Survivor's aggressive AI turns laziness into a fatal character flaw.
Monday, August 22 2011
Moving Pixels Podcast: Misogyny, Misandry, and ‘Catherine’
Settle in for an evening with Moving Pixels as we explore the dark themes and curious gameplay of Atlus's biggest release to date, Catherine.
Wednesday, August 10 2011
The Taming of the Dude: ‘Catherine’ and the Sex Comedy
Much of the driving force of Catherine’s ethics seems to be traditionally moralistic, given its consideration of marriage as the only real means of “taming the dude.”
Monday, August 8 2011
‘Catherine’ Is Fun to Play and That’s About It
The puzzle metaphor (as given) may be broken, but it's still useful for displaying the anxieties that Vincent represents on behalf of his target audience.
Wednesday, August 3 2011
On the Clock: Narrative and Gameplay Tension in ‘Catherine’
Vincent may not be sympathetic, but you are required by the game to empathize with his terror at the constant ticking of the clock.
Tuesday, August 2 2011
‘Catherine’: A Screwfly Box Puzzle Solution
Today we look at Atlus's idiosyncratic new puzzle game about relationships, Catherine, and an unexpected parallel to be found in science fiction.
Monday, March 23 2009
Trackmania DS
Some racers have stories, some racers aim for pure speed, but no racing game out there focuses on the art of building the perfect track like Trackmania.



































