Monday, September 26 2011
The End of the World Makes Sense in ‘Bastion’
The multiple endings in Bastion all feel like natural conclusions to the story.
Friday, September 9 2011
Cyclical Stories in Video Games
Many games are meant to be replayed, dangling the carrot of a “new game+” to entice us, but few acknowledge this repetition in their stories, even when it would make perfect sense.
Monday, August 15 2011
Moving Pixels Podcast: Exploring the Alien Frontier of ‘Bastion’
It's high noon at the Moving Pixels blog as the podcast crew set their sights on Supergiant Games's charming Western action RPG, Bastion.
Friday, August 5 2011
‘Bastion’: Putting Character Back into Indie Arcade
Bastion is a grandiose science fantasy with a rustic twang steeped in the mythic Old West.
Tuesday, July 26 2011
In ‘Bastion’, Narrative’s Stranglehold on Life and Death Is “Jus’ Foolin’” with You
Bastion's narration establishes a suitably oppressive mood that is as richly textured as the game's visuals.
































