Friday, July 29 2011
F.E.A.R. 3
New F.E.A.R. developers Day 1 have sacrificed scares for scores, crafting an experience that never stops feeling like a game.
Friday, August 10 2007
F.E.A.R.
In F.E.A.R., you might just crawl out of an air duct to find yourself falling into a sewer pond which turns into a bloody hallway that you have to navigate.

































