Friday, March 25 2011
Subverting the Power Fantasy in ‘Bulletstorm’
Bulletstorm offers a surprisingly cynical critique of the typical heroic figure.
Friday, February 4 2011
Dead Space 2
In the Sprawl, you’ll see evidence time and time again that nothing is sacred. These monsters are indifferent to age, race, or gender. In this way, the setting makes the monsters even scarier.
Friday, January 14 2011
My Slow Start With ‘Need for Speed: Hot Pursuit’
Racing games still force players to start with the slowest cars and work their way up. Despite my frustrations, this system works for Hot Pursuit.
Friday, October 16 2009
Dead Space: Extraction
Dead Space: Extraction breathes new creative life into what was one of the most derivative genres in gaming, the "on-rails shooter," turning it from a mindless virtual shooting gallery into a valid avenue for storytelling.
Friday, March 13 2009
Lord of the Rings: Conquest
Lord of the Rings: Conquest feels in so many ways like a poorly-thought out genre exercise in service of a fantastic license.
Wednesday, March 11 2009
Skate 2
Taking advantage of all Skate 2 has to offer requires constant attention, a high degree of skill, and an amazing amount of patience.
Friday, February 27 2009
SimAnimals
This simulation of animal behavior may further the Sim-franchise's interests in simulating human behavior.
Friday, September 26 2008
Mercenaries 2: World in Flames
Things like plot, moral compasses, characters and dialogue are all secondary concerns in Mercenaries 2.
Friday, August 1 2008
Battlefield: Bad Company
A first-person shooter focused more on fun than authenticity or a deeply written narrative is actually a bit refreshing.


































