Articles tagged "electronic arts"Moving PixelsNintendo’s Niceness Problemby Mike Schiller[4.Jun.09] :. Nintendo might do well to remember that we, as gamers, crave a challenge every once in a while. Featured Article![]() Multimedia ReviewThe Godfather IIby G. Christopher Williams[17.Apr.09] :. The Godfather's familiar emblem,the hand that holds the puppet strings, signals the clearest interests of what the films and this game attempt to explore: how individuals seek and attain power through manipulation and control albeit largely at the distance afforded the puppeteer, not the puppet. ![]() Multimedia ReviewLord of the Rings: Conquestby Mike Schiller[13.Mar.09] :. Lord of the Rings: Conquest feels in so many ways like a poorly-thought out genre exercise in service of a fantastic license. ![]() Multimedia ReviewSkate 2by Thomas Cross[11.Mar.09] :. Taking advantage of all Skate 2 has to offer requires constant attention, a high degree of skill, and an amazing amount of patience. ![]() Multimedia ReviewSimAnimalsby G. Christopher Williams[27.Feb.09] :. This simulation of animal behavior may further the Sim-franchise's interests in simulating human behavior. ![]() Moving PixelsNeed for Speed Undercoverby Arun Subramanian[21.Jan.09] :. Does Need for Speed Undercover have a place in the racing game fan's library? Skate Itby Chris Gaerig[14.Jan.09] :. Skate It stands as one of most realistic skateboarding games ever made while maintaining the playability and casual attitude of its predecessors. Featured Article![]() Multimedia ReviewLeft 4 Deadby Jason Cook[17.Dec.08] :. Playing as the infected and coordinating with your team as you try and stop the survivors from reaching the safe room is just as fun and fleshed-out as playing as the survivors. Mirror’s Edgeby Arun Subramanian[15.Dec.08] :. Mirror's Edge clearly treats parkour with a good deal of respect and admiration. Expansion Review: Spore Creepy & Cute Parts Packby Jamie Lynn Dunston[11.Dec.08] :. Tired of slapping together creatures with the same old parts from Spore’s original creature creator? EA hopes that the Spore Creepy & Cute Parts Pack will be a shot in the arm that you, the Spore junkie, will crave. Featured Article![]() Multimedia ReviewDead Spaceby Arun Subramanian[7.Nov.08] :. While Dead Space's influences are easy to spot, it is extraordinarily smart about cohesively assembling key elements from these influences into a compelling experience. Featured Article![]() Multimedia ReviewTiger Woods PGA Tour 09by Michael Abbott[24.Oct.08] :. EA Tiburon's nip and tuck approach adds up to a significantly enhanced virtual golf experience. Facebreakerby Jason Cook[6.Oct.08] :. The AI fighters are unrelenting in their quest to turn your face into a smashed melon. Mercenaries 2: World in Flamesby Ryan Smith[26.Sep.08] :. Things like plot, moral compasses, characters and dialogue are all secondary concerns in Mercenaries 2. Sporeby Jamie Lynn Dunston[19.Sep.08] :. Ideally, Spore is more like a bucket of crayons than a copy of Candy Land -- it's a tool for creating, not a game to be won, lost, or even completed. ‘NCAA Football 09’ and ‘Madden 09’ fumble the ballby Victor Godinez [The Dallas Morning News (MCT)][5.Aug.08] :. “NCAA Football ‘09” and “Madden ‘09” are guaranteed blockbusters and will sell millions of copies. But the reputations of Electronic Arts flagship sports titles... Battlefield: Bad Companyby G. Christopher Williams[1.Aug.08] :. A first-person shooter focused more on fun than authenticity or a deeply written narrative is actually a bit refreshing. SimCity Societiesby Jamie Lynn Dunston[27.Jun.08] :. Tilted Mill was so preoccupied with simplifying the game mechanics that they, in fact, made it too simple -- by disallowing failure, Societies is stripped of the joy of success. Boom Bloxby Arun Subramanian[20.Jun.08] :. The different weights of blocks and projectiles alike are so well realized, they are almost tactile. ‘Command & Conquer 3’ delves into star’s history; ‘War’ is now for Xbox 360by Justin Hoeger [McClatchy Newspapers (MCT)][21.Apr.08] :. The star of “Command & Conquer” is, and always has been, Kane. The scenery-chewing leader of the Brotherhood of Nod is responsible for a large part of the main series’ campy... ‘Sims’ chief marks a virtual victoryby Tamara Chuang [The Orange County Register (MCT)][16.Apr.08] :. “Of course, there are schnoodles,” Nancy Smith exclaimed. “I said, `We’re not shipping `Sims Pets’ without schnoodles!’” And that’s how schnoodles, a... Burnout Paradiseby Arun Subramanian[11.Feb.08] :. Burnout Paradise strives to be more than traditional, and in many ways it succeeds, but some of the design choices may prove unappealing for people who simply wanted a modest update to the franchise. MySimsby Cole Stryker[7.Nov.07] :. MySims is a "god game" that leaves you feeling more mortal than ever. E for Some But Not Allby Ryan Smith[31.Oct.07] :. I felt at times like a kid at an amusement park on a rainy, drizzly day where the weather scares most people off, so the lines for the roller coasters are practically nonexistent. The Godfather: Blackhand Editionby Kevin Garcia[11.Jun.07] :. Man, there's something really satisfying about hitting someone. |
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