Articles tagged "electronic arts"

Moving Pixels

Nintendo’s Niceness Problem

by Mike Schiller

[4.Jun.09] :. Nintendo might do well to remember that we, as gamers, crave a challenge every once in a while.

Moving Pixels

 
Featured Article

Multimedia Review

The Godfather II

by G. Christopher Williams

[17.Apr.09] :. The Godfather's familiar emblem,the hand that holds the puppet strings, signals the clearest interests of what the films and this game attempt to explore: how individuals seek and attain power through manipulation and control albeit largely at the distance afforded the puppeteer, not the puppet.

Recent Multimedia reviews

 

Multimedia Review

Lord of the Rings: Conquest

by Mike Schiller

[13.Mar.09] :. Lord of the Rings: Conquest feels in so many ways like a poorly-thought out genre exercise in service of a fantastic license.

Recent Multimedia reviews

 

Multimedia Review

Skate 2

by Thomas Cross

[11.Mar.09] :. Taking advantage of all Skate 2 has to offer requires constant attention, a high degree of skill, and an amazing amount of patience.

Recent Multimedia reviews

 

Multimedia Review

SimAnimals

by G. Christopher Williams

[27.Feb.09] :. This simulation of animal behavior may further the Sim-franchise's interests in simulating human behavior.

Recent Multimedia reviews

 

Moving Pixels

Need for Speed Undercover

by Arun Subramanian

[21.Jan.09] :. Does Need for Speed Undercover have a place in the racing game fan's library?

Moving Pixels

 

Skate It

by Chris Gaerig

[14.Jan.09] :. Skate It stands as one of most realistic skateboarding games ever made while maintaining the playability and casual attitude of its predecessors.

 
Featured Article

Multimedia Review

Left 4 Dead

by Jason Cook

[17.Dec.08] :. Playing as the infected and coordinating with your team as you try and stop the survivors from reaching the safe room is just as fun and fleshed-out as playing as the survivors.

Recent Multimedia reviews

 

Mirror’s Edge

by Arun Subramanian

[15.Dec.08] :. Mirror's Edge clearly treats parkour with a good deal of respect and admiration.

 

Expansion Review: Spore Creepy & Cute Parts Pack

by Jamie Lynn Dunston

[11.Dec.08] :. Tired of slapping together creatures with the same old parts from Spore’s original creature creator? EA hopes that the Spore Creepy & Cute Parts Pack will be a shot in the arm that you, the Spore junkie, will crave.

 
Featured Article

Multimedia Review

Dead Space

by Arun Subramanian

[7.Nov.08] :. While Dead Space's influences are easy to spot, it is extraordinarily smart about cohesively assembling key elements from these influences into a compelling experience.

Recent Multimedia reviews

 
Featured Article

Multimedia Review

Tiger Woods PGA Tour 09

by Michael Abbott

[24.Oct.08] :. EA Tiburon's nip and tuck approach adds up to a significantly enhanced virtual golf experience.

Recent Multimedia reviews

 

Facebreaker

by Jason Cook

[6.Oct.08] :. The AI fighters are unrelenting in their quest to turn your face into a smashed melon.

 

Mercenaries 2: World in Flames

by Ryan Smith

[26.Sep.08] :. Things like plot, moral compasses, characters and dialogue are all secondary concerns in Mercenaries 2.

 

Spore

by Jamie Lynn Dunston

[19.Sep.08] :. Ideally, Spore is more like a bucket of crayons than a copy of Candy Land -- it's a tool for creating, not a game to be won, lost, or even completed.

 

‘NCAA Football 09’ and ‘Madden 09’ fumble the ball

by Victor Godinez [The Dallas Morning News (MCT)]

[5.Aug.08] :. “NCAA Football ‘09” and “Madden ‘09” are guaranteed blockbusters and will sell millions of copies. But the reputations of Electronic Arts flagship sports titles...

 

Battlefield: Bad Company

by G. Christopher Williams

[1.Aug.08] :. A first-person shooter focused more on fun than authenticity or a deeply written narrative is actually a bit refreshing.

 

SimCity Societies

by Jamie Lynn Dunston

[27.Jun.08] :. Tilted Mill was so preoccupied with simplifying the game mechanics that they, in fact, made it too simple -- by disallowing failure, Societies is stripped of the joy of success.

 

Boom Blox

by Arun Subramanian

[20.Jun.08] :. The different weights of blocks and projectiles alike are so well realized, they are almost tactile.

 

‘Command & Conquer 3’ delves into star’s history; ‘War’ is now for Xbox 360

by Justin Hoeger [McClatchy Newspapers (MCT)]

[21.Apr.08] :. The star of “Command & Conquer” is, and always has been, Kane. The scenery-chewing leader of the Brotherhood of Nod is responsible for a large part of the main series’ campy...

 

‘Sims’ chief marks a virtual victory

by Tamara Chuang [The Orange County Register (MCT)]

[16.Apr.08] :. “Of course, there are schnoodles,” Nancy Smith exclaimed. “I said, `We’re not shipping `Sims Pets’ without schnoodles!’” And that’s how schnoodles, a...

 

Burnout Paradise

by Arun Subramanian

[11.Feb.08] :. Burnout Paradise strives to be more than traditional, and in many ways it succeeds, but some of the design choices may prove unappealing for people who simply wanted a modest update to the franchise.

 

MySims

by Cole Stryker

[7.Nov.07] :. MySims is a "god game" that leaves you feeling more mortal than ever.

 

E for Some But Not All

by Ryan Smith

[31.Oct.07] :. I felt at times like a kid at an amusement park on a rainy, drizzly day where the weather scares most people off, so the lines for the roller coasters are practically nonexistent.

 

The Godfather: Blackhand Edition

by Kevin Garcia

[11.Jun.07] :. Man, there's something really satisfying about hitting someone.