Friday, May 14 2010
Five Movie and Game Pairings
Certain combinations of these two different media benefit from the experience of each other.
Friday, August 7 2009
Your Virtual Physical Self
While the idea of seeing our legs in a first-person shooter isn’t new, the way some games let us interact with our environment through our arms is new.
Friday, July 24 2009
Permanent Death in Far Cry 2
A look at an experiment that makes death permanent in Far Cry 2.
Friday, July 10 2009
Going HUDless for Immersion
Does the lack of a head-up display make a game more immersive?
Thursday, April 2 2009
Far Cry 2: The Heart of Darkness Game
This is a game that is incessantly hostile. It is constantly pushing the player to become more efficient at destruction.
Wednesday, March 18 2009
Video Game Connection to Tragedy
A look at some of the responses and coverage to the recent school shooting in Germany.
Tuesday, November 11 2008
Games as Language Systems
Video games actually carry many of the expressive properties of language itself.
































