Articles tagged "joseph campbell"

Column: Moving Pixels

The Campbellian Myth of Monkey Island

by L.B. Jeffries

[10.Dec.08] :. The Secret of Monkey Island is one of the '90s' best examples of interactive fiction, and it accomplishes this by using a variety of narrative and game design techniques to deliver a Joseph Campbell experience.

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Moving Pixels

Zarathustran Analytics in Video Games, Part 10: The Value of Player Experience

by L.B. Jeffries

[10.Jun.08] :. The last installment of the ZA series (for now) is finally here, with L.B. Jeffries talking about why the critical focus should be on the experiences games can potentially generate as opposed to other approaches.

Moving Pixels