Thursday, October 25 2012
Chris Worboys, the game designer behind iBeg, sits down for an interview about his goals for iBeg, the difficulties of addressing homelessness in a game, and more.
Tuesday, April 5 2011
In the past month, two friends of mine have undertaken major print projects. How are they covering the costs of what some might call a foolish endeavor? By going online for funding, of course.