Articles tagged "konami"![]() Multimedia ReviewSuikoden Tierkreisby Azmol Meah[13.May.09] :. If the world really is about to end as the numerous cutscenes keep telling me, shouldn’t all these concerned heroes want to get their hands dirty? ![]() Multimedia ReviewPro Evolution Soccer 2009by Jason Cook[29.Apr.09] :. As you sometimes madly point and click all over the field, the game sometimes takes on a somewhat manic feel, but it also feels like a live-action game of chess with you in control of all the pieces. ![]() Multimedia ReviewKaraoke Revolution Presents: American Idol Encore 2by Arun Subramanian[18.Mar.09] :. The reality is that both American Idol and karaoke are conceptually voyeuristic endeavors for the audience. But for the participants, the competitiveness of a contest like American Idol doesn't necessarily translate. ![]() Multimedia ReviewCastlevania Judgmentby Arun Subramanian[19.Jan.09] :. Many of the characters in Judgment seem like caricatures of themselves, their designs clearly influenced a bit too much by Soul Calibur. ![]() Moving PixelsRock Revolutionby Arun Subramanian[19.Dec.08] :. Konami's late entry into the rhythm wars has the pedigree, but the execution just isn't there. ![]() Multimedia ReviewCastlevania: Order of Ecclesiaby Arun Subramanian[1.Dec.08] :. While there is much familiar about Castlevania: Order of Ecclesia, it is not content to exactly follow the established mold of its forebears. Silent Hill: Homecomingby Jason Cook[19.Nov.08] :. "Atmosphere" is the key word when talking about Silent Hill, and Homecoming is no different. Hellboy: The Science of Evilby Azmol Meah[6.Aug.08] :. Nothing in Hellboy's arsenal or attack set ever feels substantial enough to warrant any satisfaction. Gyruss and the Art of the Arcade Portby Mike Schiller[2.Apr.08] :. Nobody seems to mention it anymore, but Gyruss was one of the best shmups of the NES era. Castlevania: The Dracula X Chroniclesby Azmol Meah[27.Feb.08] :. Castlevania: The Dracula X Chronicles is yet another part of a longtime obsession the industry has with processing power over gameplay. Contra 4by Arun Subramanian[17.Jan.08] :. Games like Contra presented a sort of difficulty that, while extremely demanding, was what offered those games longevity to begin with. E for Some But Not Allby Ryan Smith[31.Oct.07] :. I felt at times like a kid at an amusement park on a rainy, drizzly day where the weather scares most people off, so the lines for the roller coasters are practically nonexistent. Kororinpa: Marble Maniaby David P. Powell[18.May.07] :. Gone are postmodern tubes, cubes and inky black backgrounds of Atari's classic Marble Madness, replaced here by teddy bears, Lincoln Logs, and birthday cakes. Dance Dance Revolution Universeby Ryan Smith[14.May.07] :. Here’s a startling revelation –- flailing wildly on DDR arrows makes you about as much of a real dancer as wearing a red ski mask and jumping off your roof makes you Spider-Man. Metal Gear Solid 3: Snake Eaterby G. Christopher Williams[3.Feb.05] :. We are unaccustomed to seeing stories about men and women that are anything but sexual dramas. Metal Gear Acidby Josh LeeIf the gameplay inspires some slight meditation on fate and manipulation, the story is obsessed with it. |
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