Articles tagged "konami"

Multimedia Review

Suikoden Tierkreis

by Azmol Meah

[13.May.09] :. If the world really is about to end as the numerous cutscenes keep telling me, shouldn’t all these concerned heroes want to get their hands dirty?

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Multimedia Review

Pro Evolution Soccer 2009

by Jason Cook

[29.Apr.09] :. As you sometimes madly point and click all over the field, the game sometimes takes on a somewhat manic feel, but it also feels like a live-action game of chess with you in control of all the pieces.

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Multimedia Review

Karaoke Revolution Presents: American Idol Encore 2

by Arun Subramanian

[18.Mar.09] :. The reality is that both American Idol and karaoke are conceptually voyeuristic endeavors for the audience. But for the participants, the competitiveness of a contest like American Idol doesn't necessarily translate.

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Multimedia Review

Castlevania Judgment

by Arun Subramanian

[19.Jan.09] :. Many of the characters in Judgment seem like caricatures of themselves, their designs clearly influenced a bit too much by Soul Calibur.

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Moving Pixels

Rock Revolution

by Arun Subramanian

[19.Dec.08] :. Konami's late entry into the rhythm wars has the pedigree, but the execution just isn't there.

Moving Pixels

 

Multimedia Review

Castlevania: Order of Ecclesia

by Arun Subramanian

[1.Dec.08] :. While there is much familiar about Castlevania: Order of Ecclesia, it is not content to exactly follow the established mold of its forebears.

Recent Multimedia reviews

 

Silent Hill: Homecoming

by Jason Cook

[19.Nov.08] :. "Atmosphere" is the key word when talking about Silent Hill, and Homecoming is no different.

 

Hellboy: The Science of Evil

by Azmol Meah

[6.Aug.08] :. Nothing in Hellboy's arsenal or attack set ever feels substantial enough to warrant any satisfaction.

 

Gyruss and the Art of the Arcade Port

by Mike Schiller

[2.Apr.08] :. Nobody seems to mention it anymore, but Gyruss was one of the best shmups of the NES era.

 

Castlevania: The Dracula X Chronicles

by Azmol Meah

[27.Feb.08] :. Castlevania: The Dracula X Chronicles is yet another part of a longtime obsession the industry has with processing power over gameplay.

 

Contra 4

by Arun Subramanian

[17.Jan.08] :. Games like Contra presented a sort of difficulty that, while extremely demanding, was what offered those games longevity to begin with.

 

E for Some But Not All

by Ryan Smith

[31.Oct.07] :. I felt at times like a kid at an amusement park on a rainy, drizzly day where the weather scares most people off, so the lines for the roller coasters are practically nonexistent.

 

Kororinpa: Marble Mania

by David P. Powell

[18.May.07] :. Gone are postmodern tubes, cubes and inky black backgrounds of Atari's classic Marble Madness, replaced here by teddy bears, Lincoln Logs, and birthday cakes.

 

Dance Dance Revolution Universe

by Ryan Smith

[14.May.07] :. Here’s a startling revelation –- flailing wildly on DDR arrows makes you about as much of a real dancer as wearing a red ski mask and jumping off your roof makes you Spider-Man.

 

Metal Gear Solid 3: Snake Eater

by G. Christopher Williams

[3.Feb.05] :. We are unaccustomed to seeing stories about men and women that are anything but sexual dramas.

 

Metal Gear Acid

by Josh Lee

If the gameplay inspires some slight meditation on fate and manipulation, the story is obsessed with it.