Friday, April 1 2011
An Almost Playable Classic: More on ‘Maniac Mansion’
Maniac Mansion is not as unplayable as I first thought, and its instruction manual has a lot of interesting things in it, but the game still isn't fun to play.
Monday, August 4 2008
DHARMA’s Bent Reality: The Video Game Sensibility of Lost
Perhaps the most complete and fascinating assimilation of video game-type content into a different medium at a deep and thorough level occurs within the narrative world of the popular television show Lost.
Tuesday, May 6 2008
Zarathustran Analytics in Video Games, Part 5: The Four Forms
L.B. Jeffries continues the Zarathustran Analytics series, putting together his pillars of game design and calling for sense in classification.


































