Articles tagged "pc"![]() Multimedia ReviewWorld in Conflictby Adrian Dunston[6.Feb.09] :. Despite its genre, World in Conflict feels less like StarCraft and more like Counter-Strike. ![]() Multimedia ReviewA Vampyre Storyby Jamie Lynn Dunston[30.Jan.09] :. Working as a graphic artist on a successful game does not necessarily translate into the ability to successfully write and develop one. ![]() Multimedia ReviewCrayon Physics Deluxeby L.B. Jeffries[26.Jan.09] :. What Crayon Physics Deluxe represents is a game where the author's intent is barely a whisper. ![]() Multimedia ReviewThis is a Cry for Helpby L.B. Jeffries[12.Jan.09] :. Edmund McMillen's collection shows the slow shift from just making games with an artistic edge, through the indie scene, and to the subsequent art games that are starting to become popular now. Moving PixelsDr. Seuss Lives on in World of Gooby Mike Schiller[30.Dec.08] :. World of Goo is a work of art in the way that The Butter Battle Book is a work of art. Perhaps it’s too simplistic an assessment, given that the Seussian inspiration that... Featured Article![]() Multimedia ReviewLeft 4 Deadby Jason Cook[17.Dec.08] :. Playing as the infected and coordinating with your team as you try and stop the survivors from reaching the safe room is just as fun and fleshed-out as playing as the survivors. The Campbellian Myth of Monkey Islandby L.B. Jeffries[10.Dec.08] :. The Secret of Monkey Island is one of the '90s' best examples of interactive fiction, and it accomplishes this by using a variety of narrative and game design techniques to deliver a Joseph Campbell experience. Pipe Maniaby Jamie Lynn Dunston[3.Dec.08] :. Pipe Mania features that holy grail of replayability: emergent gameplay. Silent Hill: Homecomingby Jason Cook[19.Nov.08] :. "Atmosphere" is the key word when talking about Silent Hill, and Homecoming is no different. Featured Article![]() Multimedia ReviewDead Spaceby Arun Subramanian[7.Nov.08] :. While Dead Space's influences are easy to spot, it is extraordinarily smart about cohesively assembling key elements from these influences into a compelling experience. Ijiby L.B. Jeffries[10.Oct.08] :. The thematic choice of the game is whether you wish to play Iji as she first starts out and refrain from violence, or use her newfound abilities to change her into a killer. The Political Machine 2008by L.B. Jeffries[9.Oct.08] :. Stardock has released a reduced but free version of their political simulator. Dracula: Originby Mike Schiller[24.Sep.08] :. Dracula: Origin is one of those rare examples of the adventure genre that steadfastly avoids humor as if it will irrevocably damage its credibility. Featured Article![]() Multimedia ReviewQuest for Glory II: Trial By Fireby L.B. Jeffries[22.Sep.08] :. This remake is such a precise recreation of the original, right down to all of the scenes looking exactly the same, that there are no real complaints to make. Sporeby Jamie Lynn Dunston[19.Sep.08] :. Ideally, Spore is more like a bucket of crayons than a copy of Candy Land -- it's a tool for creating, not a game to be won, lost, or even completed. The Immortals of Terraby Mike Schiller[10.Sep.08] :. The Immortals of Terra represents the collision of the niche audience of adventure gamers with the niche audience of Perry Rhodan fans. Roogooby L.B. Jeffries[8.Sep.08] :. Roogoo simplifies several puzzle game concepts while adding a variety of challenges to sustain the interest of its players. PopMatters Pick![]() Multimedia ReviewLEGO Indiana Jonesby Jamie Lynn Dunston[25.Aug.08] :. The player gets a special kind of thrill out of living Indiana Jones' iconic scenes through animated minifigs. Beijing 2008by Jamie Lynn Dunston[22.Aug.08] :. Gaming should have evolved a bit over the course of the last twenty four years. Enemy Territory: Quake Warsby Mike Schiller[20.Aug.08] :. Enemy Territory: Quake Wars' journey from PCs to consoles was apparently a bumpy one. Randy Balma: Municipal Abortionistby L.B. Jeffries[18.Aug.08] :. The concept of video game design and architecture has been expressed by several academics and yet within it there doesn't seem to be much room for Randy Balma: Municipal Abortionist. Hip, Urban, and Undeadby Jamie Lynn Dunston[15.Aug.08] :. A look at Kevan Davis' quietly groundbreaking grid and text-based sandbox MMORPG. Strong Bad’s Cool Game for Attractive People, Episode One: Homestar Ruinerby Darwin Hang[13.Aug.08] :. You control Strong Bad's actions in this very basic point and click game as he tries to win the Race to the End of the Race. The Political Machine 2008by L.B. Jeffries[30.Jul.08] :. It’s like playing Monopoly without the dice or the satisfaction of ever owning property. You just go around and around the board bidding on things. Baseball Mogul 2009by Michael Abbott[15.Jul.08] :. There is something wonderful to be said for a World Series between the 1955 Brooklyn Dodgers and the 1973 Oakland A's. Everyday Shooterby L.B. Jeffries[25.Jun.08] :. The player has complete control over what he shoots and kills, but the sounds manage to combine in such a way that you feel like you're contributing to a collective whole. Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode Oneby Jamie Lynn Dunston[16.Jun.08] :. Rife with potty humor, the dialogue sometimes seems to have been written by the funniest, most precocious fourth-grade boy in the universe. Immortal Defenseby L.B. Jeffries[30.Apr.08] :. Enemies becomes friends, religions decay, and the universe you went into heaven to defend becomes unrecognizable. The Most Disturbing Thing I’ve Seen This Weekby Mike Schiller[4.Apr.08] :. Some days I probably shouldn't click on every trailer that shows up in my mailbox... PopMatters Pick![]() Multimedia ReviewSam & Max: Season 2by L.B. Jeffries[21.Mar.08] :. The comedy routines between Sam and Max run a bit like Calvin & Hobbes humor taken to a freakish extreme. Surfin’ the Sound Wavesby Mike Schiller[17.Mar.08] :. Green Mushroom is a feature of Moving Pixels that allows our Multimedia writers to comment on reviews in the Multimedia section, hence giving our coverage of those games...(wait for it)...extra life. PopMatters Pick![]() Multimedia ReviewAudiosurfby L.B. Jeffries[17.Mar.08] :. The real joy of Audiosurf is picking a song, any song, and seeing it literally appear before you as you travel and listen along. game, game, game, and again gameby L.B. Jeffries[12.Mar.08] :. game, game, game, and again game isn't so much a game trying to be art as it is a work of art borrowing from games. Blackwell Unboundby L.B. Jeffries[20.Feb.08] :. Lauren Blackwell is a woman with a pack-a-day habit and a growing emotional apathy that comes from constantly staring at the end of existence and sending people there. Aquariaby L.B. Jeffries[15.Feb.08] :. Aquaria, as it turns out, has a lot in common with gourmet pizza. Trilby: The Art of Theftby L.B. Jeffries[21.Dec.07] :. Given that his game is free, Ben "Yahtzee" Croshaw can actually toy with the idea of creating moments in the game that are expressly meant to piss you off. Lego Feverby Mike Schiller[14.Dec.07] :. The play modes of Lego Fever, while not necessarily all that original in their design, are executed perfectly. Nancy Drew: Legend of the Crystal Skullby L.B. Jeffries[11.Dec.07] :. Twelve-year-old girls are champs at this stuff. I know because the GameFAQ I used was written by one. E for Some But Not Allby Ryan Smith[31.Oct.07] :. I felt at times like a kid at an amusement park on a rainy, drizzly day where the weather scares most people off, so the lines for the roller coasters are practically nonexistent. Strangleholdby G. Christopher Williams[12.Oct.07] :. Stranglehold resembles Hard Boiled in that it, like the film, seems largely a series of very pretty, very stylish action sequences unified by only the thinnest veneer of a plot and motivations for characters. Super Columbine Massacre RPG!: Can a Historic Event Be Examined Seriously By a Video Game?by G. Christopher Williams[20.Sep.07] :. Unlike more passive forms of art that largely require the participation of viewers as interpreters and observers of their subject matter, video games raise thorny questions about "viewing" content, since the action of a player is more directly participatory for the audience. F.E.A.R.by Darwin Hang[10.Aug.07] :. In F.E.A.R., you might just crawl out of an air duct to find yourself falling into a sewer pond which turns into a bloody hallway that you have to navigate. Shadowrunby Ryan Smith[3.Aug.07] :. Shadowrun feels like a briefly entertaining speed bump on the road to Halo 3. Tomb Raider: Anniversaryby G. Christopher Williams[13.Jul.07] :. While Tomb Raider: Anniversary succeeds in recreating the isolated mood and tone of the original, it lacks some of the nostalgia for the original's genre-blending conventions. Featured Article![]() Multimedia ReviewTomb Raider: Anniversaryby Mike Sage[11.Jul.07] :. Everything you enjoyed about the legendary PlayStation title returns with all the Legend trimmings we fell in love with last year. Peacemakerby Jesse Hicks[22.Jun.07] :. Succeed, and you'll win the Nobel Peace Prize. Fail, and the Middle East will once again be consumed by violence. Made Manby G. Christopher Williams[25.May.07] :. Haven't games like Grand Theft Auto and The Godfather shown that there are a variety of ways of providing a more holistic depiction of a gangster's lifestyle? The Mac and PC are coming to a big screen near youby Craig Crossman [McClatchy-Tribune News Service (MCT)][11.Apr.07] :. Apple wants you to see its Macintosh as the control center of all your media or to use the phrase of its CEO, the “Digital Hub” of everything you see and hear. Put all your music, videos... |
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