Wednesday, March 11 2009
Skate 2
Taking advantage of all Skate 2 has to offer requires constant attention, a high degree of skill, and an amazing amount of patience.
Monday, March 9 2009
Flower
The world of Flower becomes extremely closed off from one stage to another, because each level is merely a showcase for a new single mechanic without any regard to the previous level.
Friday, February 27 2009
NOBY NOBY BOY and the New PS3 Paradigm
The recent release of NOBY NOBY BOY cements the PS3 as the most reliable destination for "play" with or without the "game".
Monday, February 23 2009
Resistance 2
To save the human race, Nathan Hale has to become more and more Chimeran and he knows it. But that's okay -- he's Bruce Willis from Die Hard 4 with a death wish.
Friday, February 13 2009
Fallout 3
The player who sticks to the city or limits himself to the main (and fairly conventional) quest-line will miss the pearls inside Fallout 3's bombed-out shell.
Friday, December 12 2008
Quantum of Solace
The hybridization of Quantum of Solace's first person mechanics with gameplay styles more often found in third person action titles lends the Bond game a curiously more elegant and thoughtful approach to first-person shooting.
Friday, November 7 2008
Dead Space
While Dead Space's influences are easy to spot, it is extraordinarily smart about cohesively assembling key elements from these influences into a compelling experience.
Wednesday, July 2 2008
Haze
Topics at the heart of Haze include the futility of war, torture, enhancement drugs, and the notion of private military corporations.
Friday, October 12 2007
Stranglehold
Stranglehold resembles Hard Boiled in that it, like the film, seems largely a series of very pretty, very stylish action sequences unified by only the thinnest veneer of a plot and motivations for characters.


































