Monday, February 28 2011
Moving Pixels Podcast: It’s Very Dead… in Space
With hands covering eyes (though with fingers slightly parted), the Moving Pixels podcast travels down hallways painted in blood and visecra, in order to consider the beauty and grotesqueness of Dead Space and Dead Space 2.
Friday, February 25 2011
Horror in Video Games: There’s Seeing—and Then There’s Realizing What You’re Seeing
My wife is right. The Necromorph known as a Slasher is extremely gross. But even though I played Dead Space for hours, I never noticed it.
Friday, February 4 2011
Dead Space 2
In the Sprawl, you’ll see evidence time and time again that nothing is sacred. These monsters are indifferent to age, race, or gender. In this way, the setting makes the monsters even scarier.
Friday, October 16 2009
Dead Space: Extraction
Dead Space: Extraction breathes new creative life into what was one of the most derivative genres in gaming, the "on-rails shooter," turning it from a mindless virtual shooting gallery into a valid avenue for storytelling.

































