Articles tagged "zarathustran analytics"Moving PixelsZA Critique: Halo 3by L.B. Jeffries[27.Jan.09] :. A glance at the multi-player components of Halo 3. Moving PixelsZarathustran Analytics in Video Games, Part 10: The Value of Player Experienceby L.B. Jeffries[10.Jun.08] :. The last installment of the ZA series (for now) is finally here, with L.B. Jeffries talking about why the critical focus should be on the experiences games can potentially generate as opposed to other approaches. Moving PixelsZarathustran Analytics in Video Games, Part 8: The Factions of Gamingby L.B. Jeffries[27.May.08] :. L.B. Jeffries offers an analysis of the various constituencies of gamers, and how the attitudes of those groups can reflect the Zarathustran Analytics approach. Moving PixelsZarathustran Analytics in Video Games, Part 7: Application of Formsby L.B. Jeffries[20.May.08] :. In part 7 of L.B. Jeffries' series, the previously-defined classification system is applied to a few well-known games |
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