Reviews
Friday, March 27 2009
Halo Wars
The design abandons almost all of the micromanagement elements of the genre in favor of a purified tactical race. The result has its flaws, but not without proving that there is a unique kind of elegance in its simplicity.
Friday, June 1 2007
Age of Empires III
If you can look past the fact that much of the combat was done with slow-loading, inaccurate rifles by men in gaudy uniforms, you'll find it hard to believe how few games have been made about the era.

































