Reviews
Wednesday, October 13 2010
'Kingdom Hearts: Birth by Sleep' - Where Past Is Prologue
Oh, how I want Donald Duck back.
Friday, May 7 2010
Final Fantasy XIII
The linear portion of the game is linear for a reason. The willingness to intentionally limit the gameplay for such a stretch of time is such a ballsy move by the developers that you can't help but admire it.
Wednesday, January 13 2010
Dissidia Final Fantasy
Disregarding Newton’s laws seems to be the order of the day.
Monday, August 11 2008
Final Fantasy Tactics A2: Grimoire of the Rift
In Final Fantasy Tactics A2 there isn't really a point at which you can stop grinding and say, "I'm ready to hear the plot now".
Blogs
Tuesday, February 8 2011
Do Some Games Exist in the Future?
Most video games celebrate the state of the present. However, the JRPG, with its arduous focus on the task at hand, reveals that that is rarely the goal or even pleasurable in the moment, but bearable only because of the knowledge that once it ends, the player will be rewarded with more story.
Tuesday, October 12 2010
Disney and Square: A Failure of Synthesis
The story that Kingdom Hearts wants to tell is not the story it could ideally tell.


































