Bioware has announced the third installment in their highly regarded Dragon Age series. While they've kept most details about the next title close to the chest so far, it offers an opportunity to look back at where the series has been.
Last month, Bioware officially announced that they will be releasing Dragon Age 3: Inquisition. The mix of life-like feudal politics with high fantasy tropes seems to have created the series that keeps on giving, which Bioware no doubt intends to keep up with. Dragon Age is one of the better narrative experiences in games of the last decade and continuing with what has become a recognizable series is only sensible on a fiscal level. There are still several areas of the game’s continent of Thedas still to be explored, to say nothing of the many characters with as yet unresolved plots. But without speculating too much over some preliminary announcements, now is as good a time as any to review where the series has been.
Dragon Age: Origins featured about as pared down a plot as one can get. Once every few centuries, creatures called darkspawn amass and rise from beneath the earth to conquer the surface in what is known as the Blight. Only an order known as the Grey Wardens is able to stop the Blight. The player controls a new Grey Warden recruit and is tasked with stopping the blight. That’s it. Ultimately, there is never any question of where the player stands or what they need to do: all paths lead to ending the Blight. It’s Tolkien’s orcs attacking Middle Earth. But unlike Tolkien’s universe, Dragon Age: Origins took place in a world unchecked by fate. Royalty was not always good, usurpers weren’t always bad, curses were justified and war was not glorious.