

So what are the consequences of that objective? I can now, with the press of a button, have the avatar representing me vividly and realistically kill the avatar representing you. What, psychologically, is going on in my head? A variety of studies have been conducted by a variety of sources and compiled in an essay by Craig A. Anderson entitled “Violent Video Games: Myths, Facts, and Unanswered Questions”. According to the research, playing even a non-violent video game for twenty minutes can induce in the player “increased aggressive behavior, thoughts, and affect; increased physiological arousal; and decreased pro-social (helping) behavior”. Which is fair enough. It doesn’t take a Ph.D to conclude that playing Halo 3 for a couple of hours is going to make you more aggressive. You’re competing with other players, with the AI, or with yourself when you’re playing that game. In all probability, Anderson’s research is wholly correct that after playing a video game the player is more aggressive and anti-social.
The rather curious question this raises is…so what?


















