Read PopMatters on your Kindle

Moving Pixels

The PopMatters Multimedia Blog

Interfacing 

2 May 2008

Why We Can’t All Just Get Along

The parallels between those taking sides in the battle over the merit of Grand Theft Auto and the battle over the merit of blogs as journalistic devices are striking.

It’s no secret that Grand Theft Auto IV is, at this point, an utter phenomenon, not just a gaming entity but a media entity that is currently, in the few days following its release, destroying every other form of entertainment in terms of popularity, interest, and commentary.  On one hand, we have the side of 99% of the gamers who have bought it: basically, that it’s the best damn thing since San Andreas came out.  Then, there are those who are utterly and unequivocally against its release, suggesting that it should be locked behind counters or banned outright.  There is very little in-between to be found, which makes for a dearth of common ground from which intelligent discussion of the merits and flaws in the game can appear.

Buzz vs. Will, Round 1...FIGHT(Image courtesy of AOL Fanhouse)

Buzz vs. Will, Round 1...FIGHT
(Image courtesy of AOL Fanhouse)

Interestingly, this particular split is happening just as another such split is popping up and threatening to consume the media: blogs vs. the mainstream (read: print) media.  It’s a split that had been brewing for some time, but it all seems to have come to a head now that Buzz Bissinger, the author of Friday Night Lights himself, relentlessly browbeat Deadspin.com progenitor Will Leitch all over Bob Costas’ HBO show the other night.  The divide is framed as such: those who have spent their life cutting their teeth on print media can’t stand the brash, brazenly amateur tone favored by the majority of blogs (and have no trouble saying so via endlessly trotting out the tired “living in their moms’ basements” line), and blogs are dismissing those criticisms as baseless and completely without merit (often by indulging in exactly the sort of bottom-feeding that the “old guard” is criticizing).  Much like the split inspired by Grand Theft Auto, sanity can only be found somewhere in between those two arguments, but let’s face it: arguments that try to reconcile two sides of a very tall fence are a) difficult to present, and b) bound to be slammed to death by both sides of that fence.

Interfacing 

11 April 2008

A Bucket of Chicken With a Side of Guilt

Google unwittingly sent me to PETA this week. I have to admit -- I was surprised at what I found...

Here’s why Google is great, and their advertising scheme works:

Just last week, I was sending an e-mail to somebody about Super Mario something-or-other (I think it was an Ebay seller about a copy of Super Mario Bros. 3 or something, but that’s not all that relevant here).  I couldn’t help but notice that, after I sent the mail from my Gmail account, one of those little one-line text ads popped up at the top, saying something like “Like Super Mario Bros.? Try Super Chick Sisters!” What kind of responsible journalist would I be if I didn’t click on that link?

Hovering over the link, I couldn’t help but notice that I was on my way to PETA’s website, but I clicked anyway.  There’s a certain sleaziness about PETA that’s hard to shake, in that what they’re doing tends to be motivated by good (or at least understandable) causes, but their methods tend to be a bit, well, questionable.

Super Chick Sisters has actually been around for almost a year now, as it turns out, and it’s easy to see why it continues to draw visitors:  For a piddly little Flash game, its production values are quite high, and its presentation pretty slick.  Pamela Anderson has been kidnapped, you see (just before she was about to break the story that KFC’s methods are, um, unsavory, to put it lightly), and it’s up to Mario & Luigi Nugget & Chickette to save the day from the evil corporate KFC warlords who have kidnapped her!  As is told in a variety of cute little cutscenes between levels, Mario & Luigi have been afflicted with “Wiitis”, which I think roughly translates to Wii Sports: Tennis elbow.

It’s not just the cutscenes that are “cute”, either; the entire game has a gloss and a happy feel to it that’s entirely at odds with the information being presented.  It’s classic let-down-your-guard kind of stuff, presenting a Mario-esque functionality and power-up system with a Sonic the Hedgehog Green Hill Zone sort of happy shinyness to it (the first level is most reminiscent of the latter, but the happy shinyness never really lets up).  As you run around stomping on Colonel-bots and whatnot, you also get information from randomly scattered people as to the specifics regarding KFC’s cruelty.  Example: They cut off the beaks while the chickens are still alive.  It’s a terribly gruesome thought, and the juxtaposition of this sort of education with the primary-colored glare that comes off of the game is difficult to resolve.

The difficult thing about Super Chick Sisters is that it’s actually sort of fun as far as Flash games go.  Not only that, but the presence of actual unlockables (in a Flash game!) and an ever-changing landscape is enough to keep you going.  The thing is, the propaganda never, ever lets up.  You see tale after tale about the overcrowded, crippling conditions, and you become either an activist or an accomplice; there’s really no in between once the game beats you over the head with its message long enough.

As such, as much as I’m loathe to allow a game to muck with my psyche as much as this one does, I think it’s a brilliantly executed stunt on PETA’s part.  They have actually managed to tread the line that makes a game casual enough to draw you in and absorbing enough, once you’re in, to keep you for the long haul (something that far too many big name developers have been trying and failing at for years).  As long as they keep you, then, they can slowly wear down your defenses, to the point where you’re putting Pamela Anderson in your MySpace top 8, dousing yourself in sheep’s blood and yelling things outside KFC’s corporate headquarters.  This is brainwashing at its most subversive, and as such, it’s really rather brilliant.

Since the release of Super Chick Sisters, PETA has actually released another game, called Bloody Burberry: The Fur Fighters.  While it appears to use the same color palette, its PETA-specific activities, bleak tone, and questionable attempts at humor (models are stupid, tee hee!) don’t capture the imagination nearly to the extent that something like Super Chick Sisters can.  If you haven’t before, go give Super Chick Sisters a try, and let me know how you feel once you’re done.  Are you comfortable with getting preached at while you’re trying to enjoy a game?  Was the message easy to ignore in the name of silly fun?  How did this survive the legal hand of the mighty N?  Drop your thoughts in the comment box, and, of course, enjoy your weekend.

Super Chick Sisters Gameplay
(The game actually plays much smoother than it looks here.)

— PopMatters sponsor —

Interfacing 

10 April 2008

£s of Flesh

The release of Rock Band in Europe has finally been announced, but the price announced with it has some recoiling in horror.

It’s bad enough that European gamers have to wait longer than gamers in the States for consoles and games.  But the recent Rock Band pricing announcement for Europe really sticks it in and breaks it off.  In the UK, the cost for the whole thing will be roughly $350 in American dollars, and the rest of the continent has to pay around $375 American.  While the VAT tax is being used, at least partially, to defend the price hike, that tax is around 17.5%, which doesn’t really translate to doubling the price.

One of the most ridiculous defenses comes directly from Rob Kay, director of design at Harmonix.  In an interview with videogamer.com, he said: “This is a different experience. You cannot have a multi-player, multi-peripheral game be in the same price point as a regular game. What it delivers is so much bigger and so much better. We understand that people are going to feel a little bit aggrieved about it but we hope that playing the game will override that feeling.” I’m having trouble understanding how this “different experience” is different from the “different experience” that was released in the US last year for half the price.

I can’t justify spending the price of a console for a game, particularly one where the high price comes from peripherals.  Steel Batallion, anyone?  You almost had to buy the second game in that series to justify having blown $100 on the first one.  I guess it remains to be seen if the money I’ve spent on the Rock Band peripherals will be a decent investment.  Harmonix is starting to have a history of not supporting interoperability between the peripherals it produces and the various games for which they probably should work.  I had trouble deciding to whether to purchase Rock Band, even living in the States.  If I lived in Europe, I’d almost certainly just have to play at a rich friend’s house.

"The Perfect Drug" - Rock Band Drum FC
(Schiller's been waiting for a reason to post this.)
Tagged as: eurogaming | rock band

Interfacing 

3 April 2008

Wii for Women and the Gaming Gender Divide

Times like this, I wish we had a woman on the PopMatters Multimedia staff (and hey, any who wish to apply only have to click here and follow the directions).

It being the case that we don’t, I decided to go ahead and check out this past Sunday’s Best Buy “Wii for Women” event myself.  In case you hadn’t heard of the event, either through Best Buy itself or the countless blogs that went ahead and did some of Best Buy’s advertising for them, here’s the flyer:


Right from the outset, it looks a little bit suspect—I mean, we have a flyer that’s attempting to lure women to a video game based event by making a point of offering non-video game stuff.  Granted, it’s Best Buy, so the GPS sort of makes sense, but raffling off spa visits?  Do we even have spas in Buffalo?

(Oh, stop that.  Of course we do.  Somewhere.)

— PopMatters sponsor —

Interfacing 

21 March 2008

Hii is Risen!

Via Kotaku:

Now here’s a church who knows how to get with the times—about halfway through the blog of San Francisco’s Mission Bay Community Church is the graphic you see to the right.  Not nearly as controversial as, say, Halo 3 night would be, this is an appeal to youth by a church that knows how to hop on the gaming bandwagon without having to explain away all that nasty violent stuff that goes with it.  Combine that with the idea that the style of Nintendo’s ‘Mii’ figures immediately recognizable at this point, and you have a brilliant little church marketing campaign.

It’s actually pretty amazing that the Wii has been out for 16 months now, it’s shown up everywhere from physical therapy routines to senior citizen centers to schools, and not once have I seen it used quite so effectively as an informal advertisement.  Maybe it’s the burning-with-rage Easter Bunny that does it.

As it turns out, YouTube is chock full of tutorials that will teach you how to make your own Jesus Mii (not to mention Miis for pretty much every other famous person or character out there).  The one below isn’t quite the same as the one in the flyer, but it features the Deku Palace music from The Legend of Zelda: Majora’s Mask, so it wins.

Enjoy your weekend, all.

How to make a "Jesus Mii"

Interfacing 

19 March 2008

Analyzing State of Massachusetts House Bill 1423

What would the so-called Massachusetts "Games-as-Porn" bill really mean?

“SECTION 1. Section 31 of Chapter 272 of the General Laws, as appearing in the 2004 Official Edition, is hereby amended by deleting the definition ‘Harmful to Minors’ inserting the following new definition:  ‘Harmful to minors’, matter is harmful to minors if it is obscene or, if taken as a whole, it (1) describes or represents nudity, sexual conduct or sexual excitement, so as to appeal predominantly to the prurient interest of minors; (2) depicts violence in a manner patently offensive to prevailing standards in the adult community, so as to appeal predominantly to the morbid interest in violence of minors; (3) is patently contrary to prevailing standards of adults in the county where the offense was committed as to suitable material for such minors; and (4) lacks serious literary, artistic, political or scientific value for minors.

“SECTION 2. Said Section 31 of Chapter 272, as so appearing, is hereby further amended by inserting in the definition of ‘Visual Material’ after the word ‘videotape’, the following: ‘interactive media,’.”

-Full text of the proposed Massachusetts House Bill 1423, titled “An Act to Restrict the Sale of Video Games with Violent Content to Minors”

What you see above is the entirety of the bill introduced in Massachusets this week, sponsored by state representative Linda Dorcena Forry and backed by Boston mayor Thomas Menino.

From the outset, it’s easy to see that the introduction, discussion, and imminent failure of this bill is mostly for the sake of posing for cameras and influencing constituencies.  Anyone attached to a bill like this can be pointed at as a “family values” candidate, someone who supposedly has the best interests of our children in mind.  The recent popularity of gaming makes it a prime candidate for the fire and brimstone of politicians, something that people can look at and condemn at the drop of a hat as they watch it capture the imaginations of the world’s youth.  Shouldn’t they be outside, playing?  Should they really be interacting with something that treats stealing a car as a good thing?  This bill represents people who don’t understand a medium preaching to people frightened by it, a volatile combination any way you look at it.

Is this porn?

Is this porn?

Still, based on the text of the bill, one might take some issue with the ways it has been represented in the media.  For one, it is constantly referred to as the “games-as-porn” bill, which seems a bit disingenuous, since such a label seems to imply that those behind the bill are chomping at the bit to call games porn, to get them out of stores and ruin the day of the developers and publishers behind the filth.  I don’t necessarily see it that way—to me, it looks a little bit like a “games-can-be-porn” bill, which actually makes a little bit of sense, to a point.

— PopMatters sponsor —

TODAY ON POPMATTERS
Columns | recent
Queer, Isn't It?: The People at the Airport Took it Well
Hapa Nation: A ‘Loving’ Memorial
Events | recent | archive
:. Geoff Muldaur — 27.April.08: Cedar Rapids, IA
Film | recent | archive
:. The Fall
Books | recent | archive
:. Being Armani: A Biography by Renata Molho
:. The Finder by Colin Harrison