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The PopMatters Multimedia Blog
TWiG 2008-07-07: Revolutionizing the Dog Days
New releases for the week of 2008-07-07
If you stare at this week’s release list long enough, you can hear crickets chirping. Try it.
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See? We’re into the sparse weeks of summer, where the games that are going to keep indoors for the season have pretty much all been released, and the winter holiday season is but a breath of anticipation, months away from beginning. So what’s on tap for this week?
This is Civilization Revolution. Good times. Civilization: Revolution: looks like a winner, and so far, it’s been pretty well-received, so we’ll go with that. The problems with translating PC-style strategy games to consoles is well-documented, particularly given most consoles’ lack of a mouse. There are lots of PC-to-console strategy attempts, but most of them do one particular thing wrong: namely, they try to exist as straight-up ports of the originals. So far, it seems that Civilization Revolution has avoided this pitfall, making it a must-buy for console owning sim-whatever fans.
Of course, as Joystiq points out, any game that features the physical presence of Napoleon hovering over everyone else is a little bit suspect.
Antonio Fango, one of the suspects in Nancy Drew: The Phantom of Venice As for the rest of the offerings, the Wii offers lots of kids’ stuff, most notably a little bit of easy entry into the Final Fantasy series in the form of Final Fantasy Fables: Chocobo’s Dungeon, which could be a fun way to scratch the RPG itch with my kids around. Sega has the officially licensed version of the 2008 Olympics on the way (though I suspect I’ll stick with Mario and Sonic, thank you), Unreal Tournament 3 is another PC-to-console port which might be worth looking at if the whole multiplayer FPS thing is cool for you, and hey! Nancy Drew! Adventure fans who are sleeping on Her Interactive’s Nancy Drew series of computer games are actually seriously missing out. Yes, even if you’re not a teenage girl.
Seriously, though, I’m off to give Civilization Revolution a look. I’ve gotta knock that Napoleon down a few pegs, after all. The full release list is after the break, with a Civilization Revolution trailer to get you as excited about the thing as we are.
(continue...) —Mike Schiller
1:28 pm
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The Week in Games: Like a Surgeon (Hey!)
New releases for the week of 2008-06-30...
From Gamecock\’s Hail to the Chimp Is it surprising at all that there are but 11 releases (ten if you knock off one version of Gamecock’s Hail to the Chimp) for the week of the American Independence Day holiday? Probably not. It’s one of the first full weeks that schools are out, it’s a popular time for vacations, and it’s all but ready made for outdoor fun, what with fireworks having to be an outdoor activity and all. Just about the last thing on anyone’s mind is finding another reason to stay indoors, and maybe that’s a good thing.
For those who absolutely must get their kicks underneath the cover of the infinite-SPF protection of a roof and walls, however, there are a few goodies in this nearly-empty bag. Hail to the Chimp is notable for being one of the few attempts at a “party game” (does Fusion Frenzy even count?) on the Xbox 360 and PS3 platforms, and if you’re not sick of election mania already, it might just be the thing for you. The Wii is getting a pet sim called Purr Pals this week, which surely surprises nobody, and the PSP might have a hidden treasure on the way in the form of Fading Shadows a platformer for people who like puzzles in their platforming more than baddies.
Soo...we’re drawing stars on jellybeans then. (From Atlus’ Trauma Center: Under the Knife 2) Atlus, however, comes through again with a big release for the summer season in the form of Trauma Center: Under the Knife 2. The original Trauma Center was one of the benchmark releases for the Nintendo DS, offering up the opportunity to use the DS stylus as a scalpel, a brilliant move on their part, especially given how obvious it seems after the fact. The second in the series apparently addresses the consequences of the first, and you’ll surely be taking on lots of difficult surgeries and finding body parts you never knew existed. Is that a pancreas? To the garbage with it!
So once again, three cheers for Atlus, still giving summer gamers reasons to rejoice. The full (or all but empty, if you prefer) release list and a trailer for Under the Knife 2 is after....the jump.
(continue...) —Mike Schiller
11:38 am
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TWiG 2008-06-23: The Spoils of Summer
New releases for the week of 2008-06-23...
Wow.
You know, I’ve seen a lot of summers at this point, and if there’s one thing I know, it’s that video game publishers generally don’t like to release things in the summer. It’s probably a matter of something like, oh, too many kids playing outside, or perhaps not enough gift-giving holidays in the season’s general proximity. Whatever it is, I’m used to the summer being a slow time, a time when I can catch up on games that I didn’t give a fair shake the first time around, on games for which my Gamerscore is a highly mockable, measly 5/1000 (Hello, GTA4).
Not this year.
This year, summer is a season of life, of flowers, of party games and shooters and the requisite movie tie-ins that usually make up the majority of the summer schedule, now relegated to the background in favor of triple-A releases given a chance to shine in the sparse desert of releases. Except that this year (or, at least, this week), it’s not even close to sparse.
How about a little love for Tom Hamilton, am I right? Of course, my house will certainly end up with a copy of Guitar Hero: Aerosmith, loathe as I am to admit it. Whether I buy it at full price ($59.99?!) now or wait until it gets a bit, oh, cheaper is another story. Hail to the Chimp looks to be a fantastic way to capitalize on election mania in party-game form, on the off-chance you’re not utterly sick of election mania yet. Battlefield: Bad Company is the one getting all of the advertising dollars, and the advertisements have me this close to buying it, though I’m still waiting for a sense of the buzz on it to make a final decision. Sports nuts get Top Spin 3, just in time for Wimbledon. And there’s even plenty for the kids, what with WALL-E making its way into homes tomorrow and even an American Girl game coming out for the PC this week. There is, in the most literal sense, something for everyone this week.
Of course, there’s nothing I could possibly be more psyched about this week than the upcoming release of Atari’s reimagination of the Alone in the Dark series. This is a series I’ve been playing since it originally appeared on the PC in...jeez, 1992, and none of the games have really approached the wonder of the first. Perhaps it’s because the original was the progenitor of the cinematic style that is the series’ trademark (using polygons instead of hand-drawnsprites was a pretty big idea at that point), and the rest couldn’t help but live in the shadow of the first’s definitive style and innovation, but it hasn’t quite been the same since the original adventure of Edward Carnby.
The new Carnby wields a mean sword. The new, 2008 version of Alone in the Dark appears to be trying its darndest to follow in the footsteps of the original game’s innovation, but not in the graphical arena, given that graphics are sort of plateauing right now. No, this new Alone in the Dark has a gameplay innovation: it’s episodic, and in an interesting twist, players can play the episodes in whatever order their little hearts desire. Want a true blockbuster experience? Play it from beginning to end. Want to turn it into Memento? Play it in reverse. Want a Tarentino-esque experience? Play the middle episodes first. It doesn’t matter!
What would be interesting to see is just how many people play for a while starting at the beginning, eventually get frustrated, and skip to the end. Not that I ever would. No sir.
The full release list, and a trailer for Alone in the Dark, is after the break.
(continue...) —Mike Schiller
5:33 pm
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TWiG 2008-06-09: The Snake Returns…a Little Older, Just as Badass
New Releases for the Week of 2008-06-09...
I’ve never been someone you could call a launch-day adopter, usually opting to wait until brand new consoles get a) cheaper and b) a little bit more readily available.
We’re counting the minutes… There was a time, however, when my then-girlfriend and I decided that paying out the ear for a PlayStation 2 was a good idea (this was in January of ‘01), because hey, it was a DVD player too! And for the better part of that year, it was a fun toy that occasionally came in most handy when we really, desperately felt that we needed to have a DVD (a format which, at that point, was still something of a novelty).
In November, everything changed.
I hadn’t actually played anything past the demo of the original Metal Gear Solid, but I got swept up in the massive amounts of hype for Metal Gear Solid 2: Sons of Liberty, purchasing it as soon as it came out. It remains, to this day, my favorite PlayStation 2 experience of all time. It was something that I could play while my girlfriend watched, and while I would be entertained by the stealth and the constant tension, my girlfriend could be entertained by the lengthy (and often hilariously convoluted) storyline. It was a game we would play instead of watching our favorite television shows, and the turning point that transformed the PS2 from a fun curiosity to an all-out entertainment machine.
The guy could have a walker and be out of teeth; I still wouldn’t want to mess with Snake. Metal Gear Solid 3: Snake Eater was just as good a play experience, but it came at a time in our lives when games simply could not take the priority that they once did, so it didn’t leave nearly the impression that MGS2 did. Still, the affection I hold for MGS2 means that anything related to the series gets my full attention— especially a full-on sequel.
Metal Gear Solid 4: Guns of the Patriots looks incredible. From the shock and awe of the Movie Voiceover Guy trailer to the 15-minute beast that’s been floating around for a couple of years now, every little bit of publicity I’ve seen for MGS4 makes it look like an incredible experience. Heck, even Raiden, the much-ridiculed primary player of MGS2, looks like he’s grown up a bit, perhaps inspiring a mite less criticism for his presence. All in all, the thing looks incredible, and I’m going to have a really, really hard time paying attention to anything else until next week. Maybe this game is what transforms the PS3 into its own full-on entertainment machine.
Once again, it’s style over realism on the Wii. Developers are finally getting the hang of this little console… Obviously, things are pretty quiet elsewhere on the release front. Nascar fans get the latest iteration of EA’s circuit simulation, and Jake Hunter: Detective Chronicles looks fun in a sort of Hotel Dusk meets Phoenix Wright kind of way. Wii owners also have the inventive-looking shooter Blast Works: Build Trade Destroy on its way this week, in which you get to build up your own ship out of the pieces of other ships. Like a cannibalistic Vic Viper. It’ll make a perfect game to play with the kids (rated E and everything!) during those times of day when Metal Gear Solid 4 might not be, you know, appropriate.
The full release list and the Movie Trailer Guy trailer for Metal Gear Solid 4 (just because I’m obsessed with it) is after the break.
(continue...) —Mike Schiller
7:03 am
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TWiG 2008-06-02: The Ninja Returns!
New releases for the week of 2008-06-02...
A surprisingly busy release week (albeit one chock full of cross-platform movie adaptations) is giving way to a couple of firsts here at TWiG.
The first, uh, first is that this marks the first time that a given franchise has managed to snag the featured spot in The Week in Games twice. That’s right, way back in the very first edition of The Week in Games, Ninja Gaiden: Dragon Sword looked like the game to beat; this week, it’s Ninja Gaiden II, for the Xbox 360. Let’s face it—a lot of us grew up on Mortal Kombat, living for the fatalities and the location-specific kills that the game introduced us to, inspiring arguments regarding which, of all of the kills in the game, was the coolest (read: bloodiest). As much as we might purport to be above such base desires now, there’s still something appealing about a game that doesn’t just include blood as some means to an end of gritty realism, but revels in it, putting gushing fountains of red liquid where mere arteries should be. My nearest point of reference would be Kill Bill for the style of the bloodletting going on here, though I’m sure you can point me toward obscure Japanese films that would be closer to the truth of the inspiration.
If Ninja Gaiden II were only about the blood, though, it wouldn’t be worth highlighting. No, the other thing about the reborn Ninja Gaiden series is the way it preserves an old-school level of challenge to the player. For those who can appreciate a good challenge (that is, things that are freaking hard), it’s refreshing to see that the franchise’s transition to 3D hasn’t brought with it a softening of the controller throwing, profanity-spewing, rage-inducing difficulty that so loudly marked its NES predecessors. I, for one, can’t wait to get my hands on the thing.
As for the other first, this is the first time that a single game has had a release that spans the entire gamut of current gaming systems. From PS3 to the PC right down to the Nintendo DS, Lego Indiana Jones is making his debut this week. If you aren’t looking forward to being chased by a giant Lego boulder and seeing how they handle the heart-ripping scene in Temple of Doom in a game aimed at kids, well, I don’t know you.
Otherwise, we have a whole pile of other movie-themed fodder (hello, Kung Fu Panda), GRID, which looks like a seriously fun bit of racing once you get past the drab visuals, and PC Mystery/Adventure fans who don’t mind a gothic bent in their gaming might find something to love in Dracula Origin. For the first week of June, honestly, this is a hell of a release list.
The full list of games and a short trailer for Ninja Gaiden II is AFTER the JUMP:
(continue...) —Mike Schiller
8:53 am
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TWiG 2008-05-26: What’s in a Name?
New releases for the week of 2008-05-26...
Ahh yes, quite a choice we have this week.
I must admit, there are a couple of releases this week that I’m tempted to highlight simply based on name value alone. The Nintendo DS has a couple of them: LOL, perhaps not the first game to be named after instant message parlance (remember WTF for the PSP?), but it is the first to use that parlance in a way that would seem to be related to its origins; it’s an entirely social product with no one-player mode, which could be interesting at least. Super Dodgeball Brawlers sounds like one of those things that’s pure awesome in theory, and utter bunk in practice. Needless to say, I don’t know a damn thing about it.
There’s also something called Stronghold Crusader Extreme, which must be good of course, because it has the word Extreme in the title. When you say it, actually, I’m sure you’re supposed to add a few exclamation points to the word Extreme. You know, like Extreme!!!, or EXTREME!!!!!. Yeah, that’s probably it, caps lock and five exclamation points.
Ditch the shovelware parade headed to the Wii, and what are we left with?
The sole release this week for the Xbox 360 and the PS3 is a little something called Enemy Territory: Quake Wars, which is finally making its way to the console scene after having eaten PC gamers’ lives since last October. Assuming that Activision hasn’t toned down the brutal difficulty nor the map intricacy of the PC version, console gamers are in for a treat as they embark on one of the most immersive team-based FPS experiences out there. It’s difficult to quantify, exactly, what makes Enemy Territory: Quake Wars a fantastic game, as it’s certainly not the most imaginative team-based experience out there, and the graphics fall in that all-too-familiar mix of brown, gray, and brownish-gray, but something about it is simply addicting, and you just can’t help but keep coming back until you are the team MVP (or, in my case, anything except “least accurate").
Xbox and PS3 owners tired of Team Fortress 2 might just want to give it a look. The full release list (and a trailer for Quake Wars) is after the jump.
(continue...) —Mike Schiller
7:25 am
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