Recent Visual Arts Columns

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Thursday, October 29 2009

In from the Fog: Monstrous Fishermen in Popular Culture

To paraphrase Nietzsche, when fighting monsters one should be careful not to become one, but that’s a major reason why many people fish: to slay the proverbial dragon.

Tuesday, October 13 2009

Are Comics Like Reading with Training Wheels?

Reading a comic requires multiple forms of literacy and levels of interpretation. Every movement from word to image and back again so as to create a coherent, narrative whole engages the reader’s brain in distinct ways.

Thursday, May 28 2009

King’s Quest VI

Sixteen years after its release, King's Quest VI it is still one of the high water marks of the adventure game genre.

Thursday, April 2 2009

Far Cry 2: The Heart of Darkness Game

This is a game that is incessantly hostile. It is constantly pushing the player to become more efficient at destruction.

Friday, December 19 2008

The Vast Immensity of it All: Fear and Loathing on Sunset Boulevard

Faces of Sunset Boulevard is, without a doubt, one of the strongest statements about man’s dark fate in the West ever committed to paper in the author and photographer’s chosen form.

Tuesday, December 16 2008

Capturing the Abstract in the Concrete

What do the worlds contained within comics, within and between panels, tell us about the worlds in which we live out our lives?

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