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	<title type="text">PopMatters: Moving Pixels</title>
	<subtitle type="text">The PopMatters Multimedia Blog</subtitle>
	<link rel="alternate" type="text/html" href="http://www.popmatters.com/" />
	<link rel="self" type="application/atom+xml" href="http://www.popmatters.com/pm/feeds/moving-pixels/" />
	<updated>2008-07-25T20:08:13Z</updated>
	<rights>Copyright (c) 2008, PopMatters.com</rights>
	<generator uri="http://www.pmachine.com/" version="1.6.3">ExpressionEngine</generator>
	<id>tag:popmatters.com-moving-pixels,2008:07:25</id>

	<entry>
<title type="html">The Bright Side of E3</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F61324%2Fthe-bright-side-of-e3%2F&amp;seed_title=The+Bright+Side+of+E3" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.61324</id>
		<published>2008-07-24T13:30:00Z</published>
		<updated>2008-07-24T13:30:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Was E3 really as bad as everyone says it was?  Well, maybe, but it did have some redeeming factors as well...		]]></content>
	</entry>
	<entry>
<title type="html">The Question of Challenge (or the Lack Thereof) in Guitar Hero: Aerosmith</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F61274%2Fthe-question-of-challenge-or-the-lack-thereof-in-guitar-hero-aerosmith%2F&amp;seed_title=The+Question+of+Challenge+%28or+the+Lack+Thereof%29+in+Guitar+Hero%3A+Aerosmith" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.61274</id>
		<published>2008-07-23T06:00:00Z</published>
		<updated>2008-07-23T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Hopefully, fans of the <i>Guitar Hero</i> franchise who are also inclined to visit this here site have already seen Ryan Smith's review of <i>Guitar Hero: Aerosmith</i>, which as far as my experience...		]]></content>
	</entry>
	<entry>
<title type="html">How, then, shall we Hype?</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F61167%2Fhow-then-shall-we-hype%2F&amp;seed_title=How%2C+then%2C+shall+we+Hype%3F" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.61167</id>
		<published>2008-07-22T11:00:00Z</published>
		<updated>2008-07-22T11:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		L.B. grumbles about hype for a while and then...wait for it...picks out some games to hype.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-07-21:  The E3 Hangover</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F61202%2Ftwig-2008-07-21-the-e3-hangover%2F&amp;seed_title=TWiG+2008-07-21%3A++The+E3+Hangover" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.61202</id>
		<published>2008-07-21T17:51:51Z</published>
		<updated>2008-07-21T17:51:51Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-07-21...		]]></content>
	</entry>
	<entry>
<title type="html">iPhone gaming is here</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60929%2Fiphone-gaming-is-here%2F&amp;seed_title=iPhone+gaming+is+here" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60929</id>
		<published>2008-07-16T22:00:35Z</published>
		<updated>2008-07-16T22:00:35Z</updated >
		<author>
			<name>Arun Subramanian</name>
		</author>
				<content type="html"><![CDATA[
		<img	src="http://www.popmatters.com/images/news_art/i/iphone-3g-games.jpg" />I didn't own an original iPhone. In fact, I've never had a data plan before, never purchased a piece of software for a phone, never played any phone games more complicated than the demos that came...		]]></content>
	</entry>
	<entry>
<title type="html">Baby Boomers &amp; Video Games</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60852%2Fbaby-boomers-video-games%2F&amp;seed_title=Baby+Boomers+%26+Video+Games" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60852</id>
		<published>2008-07-15T06:00:00Z</published>
		<updated>2008-07-15T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		A collection of observations and essays about the ongoing effort to sell video games to older players.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-07-14: E3 Week!</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60899%2Ftwig-2008-07-14-e3-week%2F&amp;seed_title=TWiG+2008-07-14%3A+E3+Week%21" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60899</id>
		<published>2008-07-14T12:26:25Z</published>
		<updated>2008-07-14T12:26:25Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-07-14		]]></content>
	</entry>
	<entry>
<title type="html">At the Bottom of the Uncanny Valley, Volume 1: Gordon Ramsay</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60770%2Fat-the-bottom-of-the-uncanny-valley-volume-1-the-gordon-ramsay-edition%2F&amp;seed_title=At+the+Bottom+of+the+Uncanny+Valley%2C+Volume+1%3A+Gordon+Ramsay" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60770</id>
		<published>2008-07-11T18:06:23Z</published>
		<updated>2008-07-11T18:06:23Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Poor Gordon has seen better days.		]]></content>
	</entry>
	<entry>
<title type="html">The Joy of the Vintage Shop</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60769%2Fthe-joy-of-vintage%2F&amp;seed_title=The+Joy+of+the+Vintage+Shop" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60769</id>
		<published>2008-07-10T20:46:56Z</published>
		<updated>2008-07-10T20:46:56Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		The appeal of the secondhand / vintage shop is spreading to the arena of video games.		]]></content>
	</entry>
	<entry>
<title type="html">The Great Divorce</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60566%2Fthe-great-divorce%2F&amp;seed_title=The+Great+Divorce" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60566</id>
		<published>2008-07-08T18:00:00Z</published>
		<updated>2008-07-08T18:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		Apparently, L.B. read one too many ludology versus narrative debates and decided to have a little fun...by writing a narrative about video games and plot getting divorced, from the perspective of plot.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-07-07: Revolutionizing the Dog Days</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60636%2Ftwig-2008-07-07-revolutionizing-the-dog-days%2F&amp;seed_title=TWiG+2008-07-07%3A+Revolutionizing+the+Dog+Days" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60636</id>
		<published>2008-07-07T19:28:34Z</published>
		<updated>2008-07-07T19:28:34Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-07-07		]]></content>
	</entry>
	<entry>
<title type="html">Mystified by the Cult of Chrono Trigger</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60495%2Fmystified-by-the-cult-of-chrono-trigger%2F&amp;seed_title=Mystified+by+the+Cult+of+Chrono+Trigger" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60495</id>
		<published>2008-07-02T21:29:30Z</published>
		<updated>2008-07-02T21:29:30Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Excited as anybody by the upcoming DS re-release of <i>Chrono Trigger</i>, I'm curious as to what makes it such a well-regarded and influential game.		]]></content>
	</entry>
	<entry>
<title type="html">The Difficulty with Difficulty in Games</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60337%2Fthe-difficulty-with-difficulty-in-games%2F&amp;seed_title=The+Difficulty+with+Difficulty+in+Games" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60337</id>
		<published>2008-07-01T08:00:01Z</published>
		<updated>2008-07-01T08:00:01Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		L.B. Jeffries goes over the various problems with gauging how hard a game should be for developers and some potential solutions.		]]></content>
	</entry>
	<entry>
<title type="html">The Week in Games: Like a Surgeon (Hey!)</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60363%2Fthe-week-in-games-like-a-surgeon-hey%2F&amp;seed_title=The+Week+in+Games%3A+Like+a+Surgeon+%28Hey%21%29" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60363</id>
		<published>2008-06-30T17:38:49Z</published>
		<updated>2008-06-30T17:38:49Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-06-30...		]]></content>
	</entry>
	<entry>
<title type="html">How to Talk to Fans</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60093%2Fhow-to-talk-to-fans%2F&amp;seed_title=How+to+Talk+to+Fans" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60093</id>
		<published>2008-06-24T06:00:00Z</published>
		<updated>2008-06-24T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		L.B. takes a look at some of the issues raised in the ZA comments about assessing a game in the culture of rabid fans and supporting new video games.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-06-23: The Spoils of Summer</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F60101%2Ftwig-2008-06-23-the-spoils-of-summer%2F&amp;seed_title=TWiG+2008-06-23%3A+The+Spoils+of+Summer" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.60101</id>
		<published>2008-06-23T23:33:58Z</published>
		<updated>2008-06-23T23:33:58Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-06-23...		]]></content>
	</entry>
	<entry>
<title type="html">Something Completely Different</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59804%2Fsomething-completely-different%2F&amp;seed_title=Something+Completely+Different" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59804</id>
		<published>2008-06-17T06:00:00Z</published>
		<updated>2008-06-17T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		Having survived ten weeks of wearing the serious game critic pants, L.B. takes a break and shares a little story about video games and himself.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-06-16: The Retro in a Candy Shell</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59832%2Ftwig-2008-06-16-the-retro-in-a-candy-shell%2F&amp;seed_title=TWiG+2008-06-16%3A+The+Retro+in+a+Candy+Shell" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59832</id>
		<published>2008-06-16T05:52:00Z</published>
		<updated>2008-06-16T05:52:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-06-16...		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics Synopsis</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59627%2Fzarathustran-analytics-synopsis1%2F&amp;seed_title=Zarathustran+Analytics+Synopsis" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59627</id>
		<published>2008-06-13T06:00:00Z</published>
		<updated>2008-06-13T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		As requested, a quick run-down of all 10 parts of the ZA with definitions.		]]></content>
	</entry>
	<entry>
<title type="html">Jack Thompson Finds Rock Bottom</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59677%2Fjack-thompson-finds-rock-bottom%2F&amp;seed_title=Jack+Thompson+Finds+Rock+Bottom" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59677</id>
		<published>2008-06-12T05:18:01Z</published>
		<updated>2008-06-12T05:18:01Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Jack Thompson has finally ticked off enough people to get disbarred.  The final step on the way to that disbarment was just kind of sad.		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics in Video Games, Part 10: The Value of Player Experience</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59528%2Fzarathustran-analytics-in-video-games-part-10-the-value-of-player-experienc%2F&amp;seed_title=Zarathustran+Analytics+in+Video+Games%2C+Part+10%3A+The+Value+of+Player+Experience" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59528</id>
		<published>2008-06-10T06:00:01Z</published>
		<updated>2008-06-10T06:00:01Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		The last installment of the ZA series (for now) is finally here, with L.B. Jeffries talking about why the critical focus should be on the experiences games can potentially generate as opposed to other approaches.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-06-09: The Snake Returns...a Little Older, Just as Badass</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59559%2Ftwig-2008-06-09-the-snake-returnsa-little-older-just-as-badass%2F&amp;seed_title=TWiG+2008-06-09%3A+The+Snake+Returns...a+Little+Older%2C+Just+as+Badass" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59559</id>
		<published>2008-06-09T13:03:00Z</published>
		<updated>2008-06-09T13:03:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New Releases for the Week of 2008-06-09...		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics in Video Games, Part 9: Flaws in Criticism Today</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59267%2Fzarathustran-analytics-in-video-games-part-9-flaws-in-criticism-today%2F&amp;seed_title=Zarathustran+Analytics+in+Video+Games%2C+Part+9%3A+Flaws+in+Criticism+Today" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59267</id>
		<published>2008-06-03T06:00:00Z</published>
		<updated>2008-06-03T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		L.B. Jeffries notes some of the classic mistakes and problems that face criticism today in the next to last post in the ZA series.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-06-02: The Ninja Returns!</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59331%2Ftwig-2008-06-02-the-ninja-returns%2F&amp;seed_title=TWiG+2008-06-02%3A+The+Ninja+Returns%21" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59331</id>
		<published>2008-06-02T14:53:00Z</published>
		<updated>2008-06-02T14:53:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-06-02...		]]></content>
	</entry>
	<entry>
<title type="html">Execution - An Experiment in Game Consequences</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59135%2Fexecution-an-experiment-in-game-consequences%2F&amp;seed_title=Execution+-+An+Experiment+in+Game+Consequences" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59135</id>
		<published>2008-05-30T06:00:00Z</published>
		<updated>2008-05-30T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		This is a write-up about an extremely short (1-2 minutes) experiment game called Execution. The experiment will not have much effect if you read the write-up before trying it yourself.		]]></content>
	</entry>
	<entry>
<title type="html">Killing My Avatar, Killing Myself?</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59137%2Fkilling-my-avatar-killing-myself%2F&amp;seed_title=Killing+My+Avatar%2C+Killing+Myself%3F" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59137</id>
		<published>2008-05-29T06:00:00Z</published>
		<updated>2008-05-29T06:00:00Z</updated >
		<author>
			<name>G. Christopher Williams</name>
		</author>
				<content type="html"><![CDATA[
		G. Christopher Williams begins at the end in his first blog post for Moving Pixels.		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics in Video Games, Part 8: The Factions of Gaming</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59067%2Fzarathustran-analytics-in-video-games-part-8-the-factions-of-gaming%2F&amp;seed_title=Zarathustran+Analytics+in+Video+Games%2C+Part+8%3A+The+Factions+of+Gaming" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59067</id>
		<published>2008-05-27T06:00:01Z</published>
		<updated>2008-05-27T06:00:01Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		L.B. Jeffries offers an analysis of the various constituencies of gamers, and how the attitudes of those groups can reflect the Zarathustran Analytics approach.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-05-26: What's in a Name?</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F59052%2Ftwig-2008-05-26-whats-in-a-name%2F&amp;seed_title=TWiG+2008-05-26%3A+What%27s+in+a+Name%3F" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.59052</id>
		<published>2008-05-26T13:25:00Z</published>
		<updated>2008-05-26T13:25:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-05-26...		]]></content>
	</entry>
	<entry>
<title type="html">The Power of the Meta</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58955%2Fthe-power-of-the-meta%2F&amp;seed_title=The+Power+of+the+Meta" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58955</id>
		<published>2008-05-23T06:00:00Z</published>
		<updated>2008-05-23T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Is it wrong to be a little bit uneasy about the use of Metacritic as part of the criteria with which to cleanse Xbox Live?		]]></content>
	</entry>
	<entry>
<title type="html">Sega Bass Fishing Returns!</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58899%2Fsega-bass-fishing-returns%2F&amp;seed_title=Sega+Bass+Fishing+Returns%21" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58899</id>
		<published>2008-05-22T06:00:00Z</published>
		<updated>2008-05-22T06:00:00Z</updated >
		<author>
			<name>Arun Subramanian</name>
		</author>
				<content type="html"><![CDATA[
		<img	src="http://www.popmatters.com/images/multimedia_art/s/sega_bass_fishing_cover.jpg" />Arun Subramanian takes a look at the recent Wii release of the Dreamcast/arcade fishing sim <i>Sega Bass Fishing</i>.		]]></content>
	</entry>
	<entry>
<title type="html">Indie Spotlight: Debrysis</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58865%2Findie-spotlight-debrysis1%2F&amp;seed_title=Indie+Spotlight%3A+Debrysis" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58865</id>
		<published>2008-05-21T07:00:00Z</published>
		<updated>2008-05-21T07:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		A new (and free) arena shooter grabs our attention...		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics in Video Games, Part 7: Application of Forms</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58823%2Fzarathustran-analytics-in-video-games-part-7-application-of-forms%2F&amp;seed_title=Zarathustran+Analytics+in+Video+Games%2C+Part+7%3A+Application+of+Forms" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58823</id>
		<published>2008-05-20T06:00:00Z</published>
		<updated>2008-05-20T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		In part 7 of L.B. Jeffries' series, the previously-defined classification system is applied to a few well-known games		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-05-19: The Tale of the Lonely Portable</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58767%2Ftwig-2008-05-19-the-tale-of-the-lonely-portable%2F&amp;seed_title=TWiG+2008-05-19%3A+The+Tale+of+the+Lonely+Portable" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58767</id>
		<published>2008-05-19T13:36:00Z</published>
		<updated>2008-05-19T13:36:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-05-19...		]]></content>
	</entry>
	<entry>
<title type="html">A Four-Leaf Clover Goes Platinum</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58690%2Fa-four-leaf-clover-goes-platinum%2F&amp;seed_title=A+Four-Leaf+Clover+Goes+Platinum" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58690</id>
		<published>2008-05-16T06:00:00Z</published>
		<updated>2008-05-16T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Clover Studio has returned as PlatinumGames, complete with a publishing deal with Sega.  It's time to celebrate, people.		]]></content>
	</entry>
	<entry>
<title type="html">Sonic Riders: Zero Gravity</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58568%2Fsonic-riders-zero-gravity%2F&amp;seed_title=Sonic+Riders%3A+Zero+Gravity" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58568</id>
		<published>2008-05-15T06:00:00Z</published>
		<updated>2008-05-15T06:00:00Z</updated >
		<author>
			<name>Darwin Hang</name>
		</author>
				<content type="html"><![CDATA[
		<img	src="http://www.popmatters.com/images/multimedia_art/s/sonic_riders_zg_cover.jpg" />Darwin Hang takes on the PlayStation 2's latest Sonic the Hedgehog-based racing game...		]]></content>
	</entry>
	<entry>
<title type="html">Seen Any Good Trailers Lately?</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58612%2Fseen-any-good-trailers-lately%2F&amp;seed_title=Seen+Any+Good+Trailers+Lately%3F" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58612</id>
		<published>2008-05-14T05:03:00Z</published>
		<updated>2008-05-14T05:03:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Video game trailers are becoming more and more important to the success of the games they depict.  What are the best ones you've seen this year?		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics in Video Games, Part 6: Accomodating Nonconformity</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58571%2Fzarathustran-analytics-in-video-games-part-6-accomodating-nonconformity%2F&amp;seed_title=Zarathustran+Analytics+in+Video+Games%2C+Part+6%3A+Accomodating+Nonconformity" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58571</id>
		<published>2008-05-13T06:00:00Z</published>
		<updated>2008-05-13T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		In the sixth installment of the Zarathustran Analytics series, L.B. Jeffries explores those games that fall outside the boundaries set by his guidelines.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-05-12: Enter the Drones</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58548%2Ftwig-2008-05-12-enter-the-drones%2F&amp;seed_title=TWiG+2008-05-12%3A+Enter+the+Drones" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58548</id>
		<published>2008-05-12T13:43:00Z</published>
		<updated>2008-05-12T13:43:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-05-12...		]]></content>
	</entry>
	<entry>
<title type="html">WiiWare Cometh!</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58443%2Fwiiware-cometh%2F&amp;seed_title=WiiWare+Cometh%21" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58443</id>
		<published>2008-05-09T06:00:00Z</published>
		<updated>2008-05-09T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		While we've had clues thrown our way, we really don't know for sure which games will be part of WiiWare's launch on Monday.  Here's what one writer is hoping for...		]]></content>
	</entry>
	<entry>
<title type="html">Hurry Up Hedgehog!</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58330%2Fhurry-up-hedgehog%2F&amp;seed_title=Hurry+Up+Hedgehog%21" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58330</id>
		<published>2008-05-08T06:00:00Z</published>
		<updated>2008-05-08T06:00:00Z</updated >
		<author>
			<name>Azmol Meah</name>
		</author>
				<content type="html"><![CDATA[
		<img	src="http://www.popmatters.com/images/multimedia_art/h/hurry_up_hedgehog_cover.jpg" />Azmol Meah takes on the UK-exclusive <i>Hurry Up Hedgehog!</i> for the Nintendo DS.  He doesn't hold back.		]]></content>
	</entry>
	<entry>
<title type="html">Do You Miss the Pencil and Paper?</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58327%2Fdo-you-miss-the-pen-and-paper%2F&amp;seed_title=Do+You+Miss+the+Pencil+and+Paper%3F" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58327</id>
		<published>2008-05-07T06:00:00Z</published>
		<updated>2008-05-07T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		The dependence of the Nintendo DS on stylus-based games has inspired an influx of pen-and-paper game translations.  How do they hold up to the real thing?		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics in Video Games, Part 5: The Four Forms</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58286%2Fzarathustran-analytics-in-video-games-part-5-the-narrative-in-four-persons%2F&amp;seed_title=Zarathustran+Analytics+in+Video+Games%2C+Part+5%3A+The+Four+Forms" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58286</id>
		<published>2008-05-06T06:00:00Z</published>
		<updated>2008-05-06T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		L.B. Jeffries continues the Zarathustran Analytics series, putting together his pillars of game design and calling for sense in classification.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-05-05: Like Jenga, But With More Explosions</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58272%2Ftwig-2008-05-05-like-jenga-but-with-more-explosions%2F&amp;seed_title=TWiG+2008-05-05%3A+Like+Jenga%2C+But+With+More+Explosions" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58272</id>
		<published>2008-05-05T14:54:00Z</published>
		<updated>2008-05-05T14:54:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-05-05...		]]></content>
	</entry>
	<entry>
<title type="html">Why We Can't All Just Get Along</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58134%2Fwhy-we-cant-all-just-get-along%2F&amp;seed_title=Why+We+Can%27t+All+Just+Get+Along" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58134</id>
		<published>2008-05-02T06:00:00Z</published>
		<updated>2008-05-02T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		The parallels between those taking sides in the battle over the merit of <i>Grand Theft Auto</i> and the battle over the merit of blogs as journalistic devices are striking.		]]></content>
	</entry>
	<entry>
<title type="html">Guitar Hero's Branches Turn to Twigs</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58097%2Fguitar-heros-branches-turn-to-twigs%2F&amp;seed_title=Guitar+Hero%27s+Branches+Turn+to+Twigs" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58097</id>
		<published>2008-05-01T06:00:00Z</published>
		<updated>2008-05-01T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		The <i>Guitar Hero</i> franchise is being diluted by the sheer number of uses of the <i>Guitar Hero</i> name.		]]></content>
	</entry>
	<entry>
<title type="html">Re-Evaluating the Wii Wheel</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58058%2Fre-evaluating-the-wii-wheel%2F&amp;seed_title=Re-Evaluating+the+Wii+Wheel" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58058</id>
		<published>2008-04-30T06:00:00Z</published>
		<updated>2008-04-30T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		I sorta made a point of disparaging the idea of the Wii Wheel last week.  Well, I was wrong.		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics in Video Games, Part 4: Player Input via the Silent Protagonist</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58041%2Fzarathustran-analytics-in-video-games-part-4-player-input-via-the-silent-pr%2F&amp;seed_title=Zarathustran+Analytics+in+Video+Games%2C+Part+4%3A+Player+Input+via+the+Silent+Protagonist" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58041</id>
		<published>2008-04-29T08:00:00Z</published>
		<updated>2008-04-29T08:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		The Zarathustruan Analytics series continues with L.B. Jeffries' thoughts on player input.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-04-28:  As If There's a Choice</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F58009%2Ftwig-2008-04-28-as-if-theres-a-choice%2F&amp;seed_title=TWiG+2008-04-28%3A++As+If+There%27s+a+Choice" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.58009</id>
		<published>2008-04-28T13:37:00Z</published>
		<updated>2008-04-28T13:37:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Kotaku's gone back to the WiG, so we're keeping the TWiG...Here are the new releases for the week of 2008-04-28.		]]></content>
	</entry>
	<entry>
<title type="html">Can Korn Help Sell a Game?</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F57846%2Fcan-korn-help-sell-a-game%2F&amp;seed_title=Can+Korn+Help+Sell+a+Game%3F" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.57846</id>
		<published>2008-04-25T06:00:00Z</published>
		<updated>2008-04-25T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		A month in advance of Ubisoft's long awaited and hotly anticipated yellow-tinted shooter, Korn has released a song apparently "inspired by" the not-yet-out game.		]]></content>
	</entry>
	<entry>
<title type="html">Perhaps the Nadir of the Speed Run Phenomenon</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F57812%2Fperhaps-the-nadir-of-the-speed-run-phenomenon%2F&amp;seed_title=Perhaps+the+Nadir+of+the+Speed+Run+Phenomenon" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.57812</id>
		<published>2008-04-24T06:00:00Z</published>
		<updated>2008-04-24T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		Oh, speed run culture, what hath ye wrought?		]]></content>
	</entry>
	<entry>
<title type="html">Soon Parted, or Soon to Arrive?</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F57757%2Fsoon-parted-or-soon-to-arrive%2F&amp;seed_title=Soon+Parted%2C+or+Soon+to+Arrive%3F" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.57757</id>
		<published>2008-04-23T06:00:00Z</published>
		<updated>2008-04-23T06:00:00Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		There is no better time than now for Cliff Johnson to release his long-awaited sequel to <i>The Fool's Errand</i>.		]]></content>
	</entry>
	<entry>
<title type="html">Zarathustran Analytics in Video Games, Part 3: Plotting the Plot</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F57669%2Fzarathustran-analytics-in-video-games-part-3-plotting-the-plot%2F&amp;seed_title=Zarathustran+Analytics+in+Video+Games%2C+Part+3%3A+Plotting+the+Plot" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.57669</id>
		<published>2008-04-22T06:00:00Z</published>
		<updated>2008-04-22T06:00:00Z</updated >
		<author>
			<name>L.B. Jeffries</name>
		</author>
				<content type="html"><![CDATA[
		In part 3 of L.B. Jeffries' series, he takes a look at the role that plot plays in our gaming experiences.		]]></content>
	</entry>
	<entry>
<title type="html">TWiG 2008-04-21:  We Need a New Acronym!</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F57635%2Ftwig-2008-04-21-we-need-a-new-acronym%2F&amp;seed_title=TWiG+2008-04-21%3A++We+Need+a+New+Acronym%21" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.57635</id>
		<published>2008-04-21T06:00:01Z</published>
		<updated>2008-04-21T06:00:01Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		New releases for the week of 2008-04-21...		]]></content>
	</entry>
	<entry>
<title type="html">Searching for the Next Wii Sports</title>
		<link rel="alternate" type="text/html" href="http://www.popmatters.com/feeder/?FeederAction=clicked&amp;feed=Moving+Pixels&amp;seed=http%3A%2F%2Fwww.popmatters.com%2Fpm%2Fpost%2F57548%2Fsearching-for-the-next-wii-sports%2F&amp;seed_title=Searching+for+the+Next+Wii+Sports" />
		<id>tag:popmatters.com,2008:pm/blogs/moving-pixels/35.57548</id>
		<published>2008-04-18T19:19:01Z</published>
		<updated>2008-04-18T19:19:01Z</updated >
		<author>
			<name>Mike Schiller</name>
		</author>
				<content type="html"><![CDATA[
		When Wii Sports was released 17 months ago, it set the standard for minigames, one that countless compilations since have never even approached.  Can Hudson's latest attempt stand next to greatness?		]]></content>
	</entry>
</feed>