Send suggestions for Moving Citations to movingcitations at popmatters dot com
Subjects
Search Moving Citations
Latest Articles in Digital & Gaming
Monday, July 11 2011
Inside the World of Modern Professional Gaming
Tom Cheshire (Wired, 4 July 2011)Filed in: Digital & Gaming
Wednesday, April 13 2011
30 New Music Apps for iPhone, Android and iPad
Stuart Dredge (The Guardian, 12 April 2011)Filed in: Cyberculture & New Media | Digital & Gaming | Music
Saturday, December 18 2010
The Guardian’s Guide to the Culture of 2010
The Guardian (The Guardian, December 2010)Filed in: Digital & Gaming | Film | General Culture | Music | Television
Tuesday, November 16 2010
How Much Does Interactivity Belong in Entertainment?
Leonard Pierce (A.V. Club, 10 November 2010)Filed in: Cyberculture & New Media | Digital & Gaming | Film | General Culture | Television
Tuesday, September 21 2010
Learning by Playing: Video Games in the Classroom
Sara Corbett (The New York Times Magazine, 15 September 2010)Filed in: Digital & Gaming | Education
Friday, June 11 2010
Are Video Games a Massive Waste of Time?
Farhad Manjoo (Slate, 10 June 2010)Filed in: Digital & Gaming
Monday, April 12 2010
Virtual Worlds, Real Money: Can Social Games Solve Music’s Woes?
Eliot Van Buskirk (Wired, 12 April 2010)Filed in: Culture Industry | Cyberculture & New Media | Digital & Gaming | Music
Friday, March 5 2010
War Games (slideshow)
P.W. Singer (Foreign Policy, 22 February 2010)Filed in: Digital & Gaming | Politics & Government
Wednesday, February 17 2010
Pac Rat: The Fight to Preserve Old Video Games
Clay Risen (The Atlantic, March 2010)Filed in: Digital & Gaming
Wednesday, February 10 2010
10 Literary Classics That Should Be Videogames
Chris Kohler (Wired, 9 February 2010)
Filed in: Digital & Gaming | Literature
Chris Kohler (Wired, 9 February 2010)
Filed in: Digital & Gaming | Literature
Saturday, February 6 2010
Fair Game: The Cultural Impact of Online Gaming
Michael Bywater (New Humanist, 4 February 2010)
Filed in: Digital & Gaming
Michael Bywater (New Humanist, 4 February 2010)
Filed in: Digital & Gaming
Monday, February 1 2010
Thursday, January 14 2010
The Decade We Had
The New York Times (The New York Times, 26 December 2009)
Filed in: American Studies | Business & Economics | Cyberculture & New Media | Digital & Gaming | Food | General Culture | History | Politics & Government
The New York Times (The New York Times, 26 December 2009)
Filed in: American Studies | Business & Economics | Cyberculture & New Media | Digital & Gaming | Food | General Culture | History | Politics & Government
Wednesday, December 9 2009
Are You Gaming Literate?
Troy S. Goodfellow (Crispy Gamer, 11 December 2009)
Filed in: Digital & Gaming
Troy S. Goodfellow (Crispy Gamer, 11 December 2009)
Filed in: Digital & Gaming
Saturday, November 14 2009
Can D.I.Y. Supplant the First-Person Shooter?
Joshuah Bearman (The New York Times Magazine, 11 November 2009)
Filed in: Culture Industry | Digital & Gaming
Joshuah Bearman (The New York Times Magazine, 11 November 2009)
Filed in: Culture Industry | Digital & Gaming
Monday, November 2 2009
The Book That Contains All Books
Stephen Marche (Wall Street Journal, 17 October 2009)
Filed in: Culture Industry | Digital & Gaming | Literature
Stephen Marche (Wall Street Journal, 17 October 2009)
Filed in: Culture Industry | Digital & Gaming | Literature
Thursday, September 10 2009
From Cavern Club to a Rooftop (audio)
Giles Martin (WNYC Soundcheck, 9 September 2009)
Filed in: Digital & Gaming | Music
Giles Martin (WNYC Soundcheck, 9 September 2009)
Filed in: Digital & Gaming | Music
Thursday, August 20 2009
Solving the World’s Problems With a Joystick
Ken Stier (Miller–McCune, 31 July 2009)
Filed in: Digital & Gaming | Politics & Government
Ken Stier (Miller–McCune, 31 July 2009)
Filed in: Digital & Gaming | Politics & Government
The WoW Factor
Joe Yachimec (Ryerson Review of Journalism, Summer 2009)
Filed in: Digital & Gaming | Mass Media
Joe Yachimec (Ryerson Review of Journalism, Summer 2009)
Filed in: Digital & Gaming | Mass Media
Onward Through the Fog: Computer Game Collection and the Play of Obsolescence
Jason Thompson, Ken S. McAllister, Judd Ethan Ruggill (M/C Journal, July 2009)
Filed in: Consumerism | Digital & Gaming | General Culture
Jason Thompson, Ken S. McAllister, Judd Ethan Ruggill (M/C Journal, July 2009)
Filed in: Consumerism | Digital & Gaming | General Culture
Save the Videogame! The National Videogame Archive: Preservation, Supersession and Obsolescence
James Newman (M/C Journal, July 2009)
Filed in: Digital & Gaming
James Newman (M/C Journal, July 2009)
Filed in: Digital & Gaming
Tuesday, August 18 2009
Golan Levin Makes Art That Looks Back at You (video)
Golan Levin (TED, February 2009)
Filed in: Digital & Gaming | Science & Technology | Visual Arts
Golan Levin (TED, February 2009)
Filed in: Digital & Gaming | Science & Technology | Visual Arts
Monday, August 17 2009
Good game?: The Behavioural Effects of Video Games
The Economist (The Economist, 28 May 2009)
Filed in: Digital & Gaming | Science & Technology
The Economist (The Economist, 28 May 2009)
Filed in: Digital & Gaming | Science & Technology
Sunday, August 16 2009
While My Guitar Gently Beeps
Daniel Radosh (The New York Times Magazine, 11 August 2009)
Filed in: Culture Industry | Digital & Gaming | Music
Daniel Radosh (The New York Times Magazine, 11 August 2009)
Filed in: Culture Industry | Digital & Gaming | Music
Friday, August 7 2009
Simmin’ the Good Life
Phillip A. Lobo (Open Letters Monthly, August 2009)
Filed in: Business & Economics | Digital & Gaming
Phillip A. Lobo (Open Letters Monthly, August 2009)
Filed in: Business & Economics | Digital & Gaming
Digital Games Distribution: The Presence of the Past and the Future of Obsolescence
Christopher Luke Moore (M/C Journal, July 2009)
Filed in: Consumerism | Digital & Gaming | Science & Technology
Christopher Luke Moore (M/C Journal, July 2009)
Filed in: Consumerism | Digital & Gaming | Science & Technology
Tuesday, August 4 2009
Avatar Acts: Why Online Realities Need Regulation
Michael Tennesen (Scientific American, July 2009)
Filed in: Cyberculture & New Media | Digital & Gaming | Law
Michael Tennesen (Scientific American, July 2009)
Filed in: Cyberculture & New Media | Digital & Gaming | Law


































