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Multimedia Articles: February 2008

Archive:

[Fri, 29.Feb.08]

Is it casual? Is it hardcore? Is it...both?

[Wed, 27.Feb.08]

Castlevania: The Dracula X Chronicles is yet another part of a longtime obsession the industry has with processing power over gameplay.

[Mon, 25.Feb.08]

You can spend 20 minutes every few days playing Puzzle Quest, or you can pour hundreds of hours into making your character a powerhouse.

[Fri, 22.Feb.08]

Whether you'll enjoy No More Heroes really boils down to whether you're the kind of person who can make fun of yourself or you take yourself so seriously that you don't get the joke.

[Wed, 20.Feb.08]

Lauren Blackwell is a woman with a pack-a-day habit and a growing emotional apathy that comes from constantly staring at the end of existence and sending people there.

[Mon, 18.Feb.08]

The 'Evolved' option is quite possibly the most pointless update since Transformers' Soundwave became "New Soundwave".

[Fri, 15.Feb.08]

Aquaria, as it turns out, has a lot in common with gourmet pizza.

[Wed, 13.Feb.08]

Shouldn't one fear shark attack when chumming a stretch of sea and then poking and stroking a shark?

[Mon, 11.Feb.08]

Burnout Paradise strives to be more than traditional, and in many ways it succeeds, but some of the design choices may prove unappealing for people who simply wanted a modest update to the franchise.

[Thu, 7.Feb.08]

The online play in Tony Hawk's Proving Ground fares well, because you can take people on while you psychoanalyze their avatars.

[Tue, 5.Feb.08]

Tools of Destruction excels in squeezing personality not just from ancillary characters, but from the levels and environments themselves.

[Fri, 1.Feb.08]

Jenga World Tour: The worst game of 2007.