Quantcast

Call for Papers: PopMatters Celebrates The Jam in Massive Special Section

Fake near-misses in gambling

Wednesday, May 26, 2010

I wasn’t a degenerate gambler by any means when I lived in Las Vegas. When I would go to the casinos I would almost always play low-stakes craps, the sort of games you could buy in for $50 and see as much action as you wanted (and never really win much). Even then I had an strong bias against slot machines and in favor of table games, which seemed somehow more legitimate—honest gambling, as if there is such a thing. I used to watch people pump their paychecks into video-poker machines at bars and imagine they felt a sinking, synthetic feeling, wondering how they let the whole world and all its mysteries, the grand cosmic story of their own dance with fate, get condensed down to the whims of a machine. I sometimes get a similar feeling when I play arcade games for too long—in the end you always die, and the machine decides when it happens to you, despite your accrued skill or karma. It seemed like you were always teased with the possibility of some unforeseen and inexplicable mastery, transcendence, only to have it wrenched away arbitrarily.


So I’m not surprised to learn from this post at Neurophilosophy (via Paul Kedrosky) that gaming machines are rigged to simulate near-misses and jackpot close calls.


Manufacturers of gambling games have apparently known the rewarding effects of near misses all along, and they design slot machines in such a way as to exploit the cognitive distortions of gamblers. Using a technique called clustering, they create a high number of failures that are close to wins, so that what the player sees is a misrepresentation of the probabilities and randomness that the game involves. The gambler who nearly hits the jackpot will therefore want to continue playing, because he thinks he has a good chance of winning.


That’s just diabolical, a perfect example of the latent evil inherent in neuroscience and psychological studies. But gambling is essentially an activity one participates in because one seeks to indulge the fantasy of suspending the rules of probability and coaxing the universe into organizing itself around one’s own good fortune. The near-misses lend support to that dream, that the gambler has a date with destiny. It’s not too much of a stretch to connect that kind of mechanical manipulation of the gambler’s “narrative” of their losing experience with the sort of manipulations more conventional entertainments—films, novels, etc.—subject us to.

Comments
Now on PopMatters
Short Ends and Leader: 'Battleship': What Did You Expect?
'Battleship': What Did You Expect? (Short Ends and Leader) [Mon, 2:00 pm]
East Meets Least: 'Thirteen Women' (Short Ends and Leader) [Fri, 4:00 pm]
'Man to Man' is an Early Talkie that's Not Stagey at All (Short Ends and Leader) [Fri, 4:00 pm]
Calling Out to Carroll...Baker: 'Bridge to the Sun' (Short Ends and Leader) [Fri, 4:00 pm]
Early Summer 2012 New Music Playlist (Mixed Media) [Fri, 12:00 pm]
Paranormal (Radio)Activity: 'Chernobyl Diaries' (Short Ends and Leader) [Fri, 11:00 am]
'Men in Black 3' Looks Back, Again (Reviews) [Fri, 9:20 am]
Poliça: 11 May 2012 - Rochester, NY (Reviews) [Fri, 6:25 am]
'The Witcher 2' Does the Exposition Dump Right (Moving Pixels) [Fri, 6:00 am]
  1. The Top 10 Overplayed Songs You Hate by Artists You Love (Sound Affects)
  2. Tea with 'Sherlock': Investigating the Investigators (Features)
  3. Sunk? This 'Battleship' Stunk! (Short Ends and Leader)
  4. Top Ten Lost Midwest Punk Singles (Sound Affects)
  5. Tenacious D: Rize of the Fenix (Reviews)
  6. 20 Questions: Kate Bornstein (Features)
  7. 10 Pieces of Cinematic Art That Require Revisiting (Short Ends and Leader)
  8. Like 'Doom', In Heels (Moving Pixels)
  9. Punk Rock's Pet Sounds: An Interview with Bomb the Music Industry! (Features)
  10. Counterbalance No. 82: U2's 'Achtung Baby' (Sound Affects)
  11. She's a Rainbow: A Tribute to Donna Summer (Features)
  12. 'Albatross': A Not-So-Weighty Coming-of-Age Meets Mid-Life-Crisis Film (Reviews)
  13. We Will Avenge Them Or… Be Avenged?: The Individual in the US Experience (Features)
  14. Go Goth!: Ranking the Burton/Depp Collaborations (Short Ends and Leader)
  15. Counterbalance No. 83: The Stooges' 'Fun House' (Sound Affects)
  16. The Queen and Her Crayons: An Interview With Donna Summer (Features)
  17. Best Coast: The Only Place (Reviews)
  18. The Best Canadian Records of the Year? The Fun Agony of Voting for the Polaris Prize Long List (Sound Affects)
  19. Flash Points: Mommy's Breast, Marriage Equality and Why Chipotle Is King (Features)
  20. Something’s Wrong with the Black Widow! (Graphic Novelties)
  21. Sergio Leone: Something to Do with Death (Columns)
  22. Killer Mike: R.A.P. Music (Reviews)
  23. Sherlock Holmes, Dirk Gently and the Case of the Eccentric Detective (Columns)
  24. In Support of Supports (Moving Pixels)
  25. In Defense Of... Rock Radio: A Force in Popular Culture (Columns)
  26. The Cult: Choice of Weapon (Reviews)
  27. Willie Nelson: Heroes (Reviews)
  28. 'People's Pornography': The Mundanities of Pornography and Surveillance Culture (Reviews)
  29. Garbage: Not Your Kind of People (Reviews)
  30. Like a Jack London Story on Steroids: 'The Grey' (Reviews)
Categories
PM Picks
Music Archive
Announcements
Ratings

10 - The Best of the Best

9 - Very Nearly Perfect

8 - Excellent

7 - Damn Good

6 - Good

5 - Average

4 - Unexceptional

3 - Weak

2 - Seriously Flawed

1 - Terrible

© 1999-2012 PopMatters.com. All rights reserved.
PopMatters.com™ and PopMatters™ are trademarks
of PopMatters Media, Inc.

PopMatters is wholly independently owned and operated.
PopMatters is a member of BUZZMEDIA Music, MOG and Guardian Select.