Quantcast

Call for Music Critics and Music Bloggers

Multimedia
cover art

Killzone

(Sony Computer Entertainment America; US: Jul 2007)

Hype is a Killer

When Microsoft launched the Xbox it came bundled with a game called Halo, an original first-person shooter set on an alien planet where human survivors engaged in guerrilla warfare against a group of vicious aliens known only as the Covenant. Amazingly (and beyond my brain’s comprehension), Halo became one of the most critically acclaimed titles in the history of the industry, and set a precedent which every FPS has since copied in failed attempts to best Halo at its own game. But truth be told, most, including Killzone, wind up as nothing more than a very stylish mess.


You have to feel sorry for developer Guerrilla. When it announced that they were teaming with Sony to make an original FPS, they opened a Pandora’s Box that unleashed a level of hype and hysteria unseen since the last over-hyped game. Instantly the press and Sony fanboys alike began calling Killzone a “Halo killer” (a term used far too often to describe the next FPS that will surly slay the beast that is the Halo franchise), leaving the developers with seriously unattainable expectations to meet. And the misguided hype continued right up to launch day, when finally the press discovered the game to be, well, misguided. Embarrassed and red-faced, media outlets couldn’t suddenly bestow a low grade upon a game they previously praised to the heavens. To cover their part in the fiasco, the lackluster game was levied with generous scores that would inevitably fool gamers into purchasing it.


Much like Killzone, Mace Griffin: Bounty Hunter and Medal of Honor: Frontline were given the same “we’re gonna hype it ‘til we’re blue in the face” treatment, and though Guerrilla’s game isn’t nearly as bad as those two, at times it seems to want to make life as hard as possible for itself—tripping up at nearly every hurdle.


Now after playing the game as much I have, I can confidently say Killzone was never meant to be a war game like Halo. I seriously doubt that this was Guerrilla’s intention. Instead it seems to want to be a more sophisticated FPS like GoldenEye 007, Rainbow Six, or even Far Cry with a light layer of war sprinkled on top. But this is where the game shows it over ambition; playing Killzone feels like eating a cake with too many flavors. Tasty and different at first, but after a few bites you’ll be rushing for the washroom as it’s just not easy to digest.


The biggest flaw of the game, sadly, is the sluggish controls, which many have blamed on the controller itself. Those who fault the design note that the genre is not meant for controllers but a keyboard and mouse. This, however, is utter nonsense. Anyone who’s played TimeSplitters 2 knows that an FPS can be played with ease using any of the three home consoles, so let’s put this silly “it’s the controller’s fault” debate to rest. Nevertheless, Guerrilla’s shoddy control scheme is not excused. They are an exclusive PlayStation developer and it’s only natural to expect a better, smoother handling experience than this.


While it would be rather easy for me to check off all of Killzone‘s flaws, I won’t. Guerrilla’s hard work is obvious (most notably in the score and graphics), and at least the game isn’t a blatant cash-in such as GoldenEye: Rogue Agent or any of the resent Medal of Honor titles. But it’s a game that wants to be so many different things when the truth of the matter is it accomplish none of them.

Related Articles
21 Apr 2008
Don't confuse this with karaoke, or even with being a great singer, but for easy laughs, this is an out-and-out party game.
Comments
Now on PopMatters
Call for Music Critics and Music Bloggers (Announcements) [Tue, 3:00 pm]
Bone and Bell Release Second EP (Mixed Media) [Tue, 10:00 am]
Cannes 2012: Day 9 - 'Student' + 'In the Fog' (Notes from the Road) [Tue, 9:00 am]
The 10 Greatest Aspects of the 'Star Wars' Franchise (Short Ends and Leader) [Tue, 8:00 am]
Devil May Cry: HD Collection (Reviews) [Tue, 6:45 am]
The Walkmen: Heaven (Reviews) [Tue, 2:00 am]
  1. The Top 10 Overplayed Songs You Hate by Artists You Love (Sound Affects)
  2. Tea with 'Sherlock': Investigating the Investigators (Features)
  3. Sunk? This 'Battleship' Stunk! (Short Ends and Leader)
  4. Tenacious D: Rize of the Fenix (Reviews)
  5. Top Ten Lost Midwest Punk Singles (Sound Affects)
  6. Like 'Doom', In Heels (Moving Pixels)
  7. 10 Pieces of Cinematic Art That Require Revisiting (Short Ends and Leader)
  8. Punk Rock's Pet Sounds: An Interview with Bomb the Music Industry! (Features)
  9. She's a Rainbow: A Tribute to Donna Summer (Features)
  10. Counterbalance No. 82: U2's 'Achtung Baby' (Sound Affects)
  11. 'Albatross': A Not-So-Weighty Coming-of-Age Meets Mid-Life-Crisis Film (Reviews)
  12. Counterbalance No. 83: The Stooges' 'Fun House' (Sound Affects)
  13. We Will Avenge Them Or… Be Avenged?: The Individual in the US Experience (Features)
  14. The Queen and Her Crayons: An Interview With Donna Summer (Features)
  15. The 10 Greatest Aspects of the 'Star Wars' Franchise (Short Ends and Leader)
  16. The Best Canadian Records of the Year? The Fun Agony of Voting for the Polaris Prize Long List (Sound Affects)
  17. Killer Mike: R.A.P. Music (Reviews)
  18. Early Summer 2012 New Music Playlist (Mixed Media)
  19. Sherlock Holmes, Dirk Gently and the Case of the Eccentric Detective (Columns)
  20. Flash Points: Mommy's Breast, Marriage Equality and Why Chipotle Is King (Features)
  21. Sergio Leone: Something to Do with Death (Columns)
  22. In Support of Supports (Moving Pixels)
  23. Flash Points: Chicks, Sluts and Facebook (Features)
  24. In Defense Of... Rock Radio: A Force in Popular Culture (Columns)
  25. Saint Etienne: Words and Music (Reviews)
  26. The Cult: Choice of Weapon (Reviews)
  27. Garbage: Not Your Kind of People (Reviews)
  28. Willie Nelson: Heroes (Reviews)
  29. 'People's Pornography': The Mundanities of Pornography and Surveillance Culture (Reviews)
  30. Feeling '80s Spirit: Post-Hardcore Punk for the Plastic Generation (Columns)
PM Picks
Announcements
Ratings

10 - The Best of the Best

9 - Very Nearly Perfect

8 - Excellent

7 - Damn Good

6 - Good

5 - Average

4 - Unexceptional

3 - Weak

2 - Seriously Flawed

1 - Terrible

© 1999-2012 PopMatters.com. All rights reserved.
PopMatters.com™ and PopMatters™ are trademarks
of PopMatters Media, Inc.

PopMatters is wholly independently owned and operated.
PopMatters is a member of BUZZMEDIA Music, MOG and Guardian Select.