Recent Multimedia ReviewsFriday, October 30 2009
NHL 2K10NHL 2K10 feels like a game made by people who have never played the game of hockey or even watch much of it. Wednesday, October 28 2009
Our House: Party!The biggest disappointment about the game is how much it fails to actually be an engaging Home Depot commercial. Monday, October 26 2009
Mario & Luigi: Bowser’s Inside StoryAs much as is possible in this cartoony world, it's difficult not to sympathize with Bowser. Friday, October 23 2009
Ninja Gaiden Sigma 2Ninja Gaiden Sigma 2 is one of the first games in which immersion is actually a strike against it. Wednesday, October 21 2009
Women’s Murder Club: Games of PassionThe game is clearly written by someone who thinks that they’re producing a TV episode or book. Monday, October 19 2009
Marvel Ultimate Alliance 2I couldn't help but notice that one puzzle in which you must fit four different shaped blocks in four identically shaped holes in order to open a door was eerily similar to a Fisher-Price puzzle that I once solved at age four. Friday, October 16 2009
Dead Space: ExtractionDead Space: Extraction breathes new creative life into what was one of the most derivative genres in gaming, the "on-rails shooter," turning it from a mindless virtual shooting gallery into a valid avenue for storytelling. Wednesday, October 14 2009
Need For Speed: ShiftYou can drive as messily or cautiously as you want, and the game will reward you. It goes a long way toward making the game feel like your racing experience. Monday, October 12 2009Friday, October 9 2009
Fatale: Exploring SalomeIf any pleasure is to be derived from Fatale, it is likely the pleasure that one derives from the activities of looking and observing, which is in itself a problem if it is about Salome. The Biblical story indicates that being looked at and observed is the catalyst for potential nastiness and ultimately an ending. Wednesday, October 7 2009Monday, October 5 2009
SpyborgsStop me if you've heard this one before: a guy with a robotic arm, a sexy lady ninja, and a giant robot that never talks set off on a trip to beat the crap out of hundreds of robots. Friday, October 2 2009Wednesday, September 30 2009
Shin Megami Tensei: PersonaSeen in retrospect, a Persona title stripped of its highly acclaimed social link gameplay is a soulless, characterless, frustrating, and (quite frankly) often boring experience. |
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