[23 April 2008]
The time is right. The time is now.
Please, Cliff Johnson, won’t you release A Fool and His Money?

Hell yeah Speedball was awesome.
Once upon a time, I bought an Amiga from a friend of mine for $300. It seemed like an incredible deal at the time, given that he threw in something like 60 games for the thing, including some impressive technology show-off type games like Dragon’s Lair and Speedball. Damn, I loved me some Speedball. What I was coming to realize was that computers could do things that consoles at the time could only dream of, and the possibilities intrigued me.
Of course, finding out that I had to go to a specialty store to buy my Amiga games was kind of a buzzkill.
Regardless, one of the first games I ever came home with from that very store was The Fool’s Errand, which I mostly bought because its cover said it won some kind of award and my dad thought it looked good (and because it was one of the only new-ish games at the time that my Amiga, maxed out at a piddly 512K of RAM, could handle). It turned out to be one of those games.
You know what those games are. They're the ones that you excitedly fire up, waiting for a gaming experience that's going to utterly blow you away from the word "GO", and inevitably, you're let down by what you get: A static title screen, an art style that deals liberally in silhouettes, a vaguely medieval tale that probably had a moral of some sort, and lots and lots of letters. As a puzzle game, it was exactly the opposite sort of experience that my fingers, weaned on fast-action Nintendo games, were ready to dig in to. Still, if you know about those games, you know that I could not dismiss it so easily. The amazing thing about The Fool's Errand was that its puzzles presented themselves at such a slowly evolving level of difficulty as to never, ever feel out of reach; despite the utterly ridiculous and occasionally nonsensical way in which the puzzles of The Fool's Errand presented themselves, you always knew there was an answer hidden within. Sometimes the tasks were straightforward, as with the word searches, whose primary challenge was in the fact that the words to be sought were not provided. Other tasks were out-and-out obscure, such as those where you're given a picture and a set number of blanks, in which you need to write the word or letters that happens to be "hidden" in the picture.
Arrange the letters so that every left-to-right and top-to-bottom
combination is a word. It looks easy, but...

A screen from the coming-someday A Fool and His Money
Published at: http://www.popmatters.com/pm/post/soon-parted-or-soon-to-arrive/