All these years later, it is still a thrill ride. Waid crafted a truly endearing vehicle for Flash, six or so months or major storyarcs, and six or so months of fillers.
Issue 91, ‘Out of Time’ is one such filler issue. Effectively both coda to the ‘Trial of Wally West’ storyarc told over the four issues prior, and prologue to runaway hit, ‘Terminal Velocity’. ‘Out of Time’ fits in with another long-running creative project of Waid’s; the superhero neurosis of Wally West. In the watershed ‘Return of Barry Allen’, Waid established the Wally West character as an essay in superhero psychology. Wally’s powers were waning, we discover, because of an insecurity limiting his capacity to adopt the mantle of his mentor Barry Allen.
But after defeating the villainous Reverse-Flash, and excising the ghost of Barry Allen, could Waid still tap the psychological as source material for Wally’s story?
In ‘Out of Time’, Wally (overcome by an incapacity to save all lives) uses Johnny Quick’s speed formula to boost his already impressive superspeed. But the plan falls apart. The boost of superspeed means Wally’s frozen in time. Once time starts up, the lives of three helicopter pilots might be lost. Zen guru and speedster, Max Mercury, boosts his own speed to deliver a message to Wally: ‘Don’t be afraid, live in the moment’.
The real treat of course, is Mike Weiringo’s hyperreal cartoonish style. As Max Mercury slows down, colorist Gina Going uses the masking effect to illustrate his return to ordinary human speeds. But beyond the colors, it is the tilts and outcroppings that make this sequence what it is. With Wally catching the falling Max, then donning his mask Ringo illustrates how Max’s point has hit home. Ringo’s playful artwork reminds us of the ordinary heroism of facing our fears, and thriving.
// Moving Pixels
"This is an interactive story in which players don’t craft the characters, we just control them.READ the article